I have my own shopping list of Mastodon features that i watched languish in PRs on GitHub. I like Rochko, but he completely failed to meet the moment of Twitter’s explosion and make the massive flood of excitement about Mastodon into the real permanent gains that were up for grabs.
Most of my wish list have nothing to do with safety because I’m a straight cis white guy and so my experience of Mastodon is that its userbase is painfully anodyne.
But the point stands that a hard fork with a focus on development velocity is long overdue.
This feels like a workaround for a core problem: Media (particularly games) are no longer transferable goods.
What’s needed is a proper legal standard WRT resale-ability and server support. Clear requirements on what a piece of software must be able to do without its private and impossible-to-acquire cloud server, and clear requirements on allowing transfers of ownership of non-recurring-subscription-based digital goods.
They also don’t have the thumb touchpads that Valve has put so much effort into. That’s a huge form-factor advantage.
Trial balloon.
This character is the thin edge of a very large wedge.
Ick. “Mouse” went to the trouble of building the game’s whole aesthetic around depression-era animation. This game is a generic horror horde shooter but with a boss monster that looks hastily modded in, like when somebody adds Bender from Futurama to L4D.
What’s wrong with it? I loved how the map had hand-drawn maps for fog of war.
Is the cabal in the room with us right now?
Would email be better if you couldn’t send/receive emails from people with Gmail accounts?
“everyone who disagrees with me is a chud”
This is like saying “my email provider should block all emails from Gmail”.
And they can hoover your data right now. Like, you think bots aren’t spidering the site already? It’s a public website.
I love the concept but that gameplay looks hella repetitive. Combined with a black and white art style that could get tiring, I’m worried about longevity.
Why would they intentionally screw up so badly idk.
“Never attribute to malice that which is adequately explained by stupidity.”
They probably started with an overambitious design, took some ill-advised short-cuts, and pivoted the to the “extraction” format after they’d already marketed it as a different concept, and made a bad gamble or two. Normal gamedev stuff. Same as every Molyneux game.
A few years back this could’ve been another No Man’s Sky story where they fix it after launch… but that means going deeper and deeper into debt while you salvage the mess you’ve made. Post-COVID interest rates make that impossible. So now they’re broke and the project they spent the last years on is a stinker and they don’t have enough runway to fix it.
So they’re done.
Uh, have you not seen how many game studios are collapsing? It’s more likely an “oh crap we’re bankrupt interest rates jumped and we can no longer pay our loans’ carrying costs”.
The interest rate jump screwed a lot of businesses that depend heavily on loans to make it to profitability.
They probably took one look at their launch-day take, compared it against their loans, and said “fuck this we’re filing for bankruptcy and I’m and going to go get a regular-ass job”.
Tags are a workaround for bad search systems. They’ve been a solution looking for a problem since platforms started getting better at search.
Imho, Mastodon should be using hashtags like subreddits/lemmy-communities (they have moderators who can control what gets posted under that hashtag) then they’d have a real reason to exist on that platform now that they’ve got proper search, especially since a F/OSS platform like Mastodon has difficulty with moderating.
What blockchain doesn’t have high transaction costs once it scales up to large usage? Fundamentally blockchains are about hyper-redundant indestructable storage with expensive costs for writing to that storage to prevent flooding it with garbage. The most mature and sophisticated blockchain that doesn’t involve burning down a forest to solve sudokus is the Ethereum network, which is probably the one to point to when we’re talking about a large blockchain, and that’s one that uses the subcurrency of “gas” to model paying for recording into that ledger.
Are there any blockchains that could handle transaction volumes on the scale of a game-store like Gog or Epic (much less Steam) without putting non-trivial prices on writing the transactions to the ledger?
Yes, but crypto keys recorded with an owner in a public ledger, so there’s a clear single owner.
Problem there is the gas cost of blockchain is too high. Recording transactions on chain is expensive. It might be worthwhile for full game transfers, but for cosmetics? I doubt that.
We all have hundreds of games that are $0, it’s called “all the games in your steam account you already own that you haven’t played yet”.
I do that occasionally but since the stale “Active” is the default it’s easy to forget.
Ooh, I just found you can change the default!
edit: isn’t this kind of a “you’re holding it wrong” problem? I mean, the default behaviour on Lemmy is awful, not just for this but also since iirc it didn’t default to showing my subscribed communities at the start either.
Honestly the 2nd analog stick I didn’t mind too much because the face-buttons made a decent D-pad for the tiny handful of shooters on the DC. The bigger flaw was the lack of 2nd shoulder-buttons.
Also that putting a screen into a controller has always been a solution looking for a problem. It was on the DC, it was on the Wii-U, and there’s a good reason they abandoned the idea to put a screen on the PS4 touchpad controller.