

Kingdom Death: Monster 1.6 is listed as $400 retail.
Kingdom Death: Monster 1.6 is listed as $400 retail.
Yeah I’ve been very happy here. Despite a reputation as a “tankie instance” I find that we mostly just don’t put up with fascists which is sick imo.
Hmmm, something isn’t adding up here. While there are a couple places where the combat is annoying, it’s really only the bosses and maybe a few enemies in the endgame.
The blobs absolutely have tells, I can’t remember what they are but they exist. If you’ve played literally any action game before you should be able to beat that enemy pretty easily, it sounds like you were pressing the wrong button to dodge or something.
No me gusta. The caption and its placement is part of the comic, and for some this style can weaken the punchline impact.
Yeah this is a big reason why I’m not trying to get back into software dev. It seems like every job not already threatened or eliminated by AI is training or using it.
I think we all know this, but it’s the exact same argument for Facebook and Twitter and LinkedIn. Getting off centralized, corporate, for-profit cloud services should be a priority for anyone who is philosophically aligned with FOSS.
Yeah I’ve touched both TF2 Classic and Open Fortress in the past. They’re certainly better than post-2016 TF2, but a) they have very low player-counts, and b) they’re definitely not trying to be vanilla TF2. Each has their own unique vision and balance.
edit: Okay I played TF2 Classic for a couple hours last night and actually it does feel a lot like the good old days. A couple of the new weapons feel either over- or under-tuned (namely the Heavy’s AA cannon is crazy strong while the Demo’s TNT feels pretty bad), but having such a manageable amount of alternatives keeps each class pretty grounded. One of my complaints about modern TF2 is how almost every class can be played so differently – it’s good for player freedom, but bad for instantly recognizing what you’re up against.
Putting the game out to pasture after years of neglect… Sad that they’ll never restore the actual game to its pre-matchmaking glory days. Hopefully this will result in a proper vanilla experience, but it’s pretty painful that the actual game (which will always attract the most players) is being left to rot like this.
Sure, I don’t think it’s like toxic or anything, but I also understand why Martin viewed the situation as an impasse requiring a decision from on high. Also, from my limited understanding it sounds like the new code was in a sequestered rust-only section of the dma subsystem, so I’m not clear on exactly what new burdens were being placed on the C dma maintainers.
Motherfuckers are actually arguing that seeding a torrent isn’t “distributing” unless they can show an instance of someone downloading a book from their IP… If that flies they better overturn every fucking piracy conviction ever.
If you read the article, the main issue is not the fact that it’s Rust itself, but that it’s a second language entering the codebase. There’s definitely some validity to the argument.
My personal view is that any C developer who doesn’t want to learn Rust is going to kick themselves once they do.
To be fair, I’m not sure how “I will do everything in my power to oppose this” is the anti-Rust side “work[ing] towards some resolution”…
Just in time for Back History Month! (I’m sorry)
I’m not an expert on either codebase but I believe the main driver of complexity with developing a browser engine is the sheer number of standards and how fast they change and multiply. Wikipedia has to update articles and maintain the server backend, which is no small task with such a global and comprehensive website, but Firefox has to do similar things on top of vastly more complex code with much more churn. There’s a reason Mozilla developed Rust as well.
The inevitable result of being the platform with the least corporate lock-in.
Is “Harm” from some other system? Seems like the biggest change mentioned, everything else is very vague.
Do you find it’s worth the loss of gravy potential?
It’s a ludicrously good value, even if only half the collection lands for you. It’s awesome for the steam deck too. I’ve beaten a good chunk of the games and cherried several. While there are a handful that I would consider underwhelming, the vast majority are clever takes on one or more genres which would be standout hits if they were actually released in the 80s.
I would argue that a Ferris wheel is weirder than any of those lol. The raft is the only competitor.