I agree that it’s a bad idea to preorder or pay extra, especially with Ubisoft. However, following that logic they are basically preying on people new to the hobby, which sucks and deserves to be called out.
I agree that it’s a bad idea to preorder or pay extra, especially with Ubisoft. However, following that logic they are basically preying on people new to the hobby, which sucks and deserves to be called out.
Ah, thanks for the answer, I’d missed this on the GH page. Unfortunately, that’s not what I’m after as I know I will end up with a complete mess of unusable notes or not use it at all if there are any stages of choosing a note type.
Ideally, I want version controlled, editable, searchable, taggable paper I don’t have to file away, which I can also type on and use other digital tools with (e.g for things like diagrams, spreadsheets). I haven’t seen anything particularly close to what I’m after yet but I’m hopeful that it’ll come eventually.
Is handwriting & drawing support planned?
Glad I could help! I wasn’t sure if I was missing something in what you were trying to do - I get that in some cases folding in those features can make things a lot easier.
Don’t really understand why you’re overriding __new__
. Surely it’d work better to use:
def __init__(self, source: str | Path, *args: Any) -> None:
super().__init__(Path(source, *args).expanduser().resolve())
But this removes self.__source
and the property. I’m not sure what the advantage of using that is but you could always set that before the line super().__init__(Path(source, *args).expanduser().resolve())
.
EDIT: if I’ve completely misunderstood, please could you explain? I don’t really understand what subclassing is trying to achieve here, other than simplifying access to certain os.path
functions.
I loved Lego Island but will never forgive Lego Island 2 for the bad disk that would crash after 3/4 of the game. I never got to finish it.
Rock Raiders & Lego Loco were great (if a little inadvisable in terms of the Lego Loco letters).
This comment from A7pr8 seems to suggest it is possible to modify the apk via Lucky Patcher, which hopefully would then work on a non-rooted phone:
You can’t just send the app from your rooted device. When you mod the app on a rooted device only .odex file will be patched not the .apk file.
You need to rebuild .apk to be able to share it and the the other device should also has luckypatcher for it to work.
Simply when you patch an app use the option create modified .apk or rebuild it from “rebuild & install” in the bottom bar.
Yeah, I absolutely want this option on all keyboards too. I just moved to openboard and it’s the thing I miss most by far.
I moved to Splid and found it a bit less clear than Splitwise but better in other ways once I’d figured it out. It’s not FOSS, unfortunately, but I do trust it much more than Splitwise.
Excited teenagers definitely would. Honestly, I bet anyone that sees the marketing for a game they’re excited for and hasnt been burned before in that way is a prime candidate for preordering.