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Joined 2 years ago
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Cake day: June 18th, 2023

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  • Jup, I just never buy games with Denuvo these days.

    Under Windows, the 5 machine activations per 24 hours limit they impose wasn’t something I ever hit, but under Linux it’s kind of easy because, as the article states, switching Proton versions counts as a machine activation to Denuvo.

    Ah, Microsoft. Just when I thought you understood how to properly release a game with South of Midnight and TES: Oblivion Remastered: Steam Deck verified, no Denuvo or other intrusive DRM (doesn’t mean the games are DRM free), available on multiple storefronts. Along comes Doom and they just couldn’t resist Denuvo. Idiots.






  • Max just seemed to sit back for most of the race, right in that 4-5 second window where the dirty air of the car in front probably didn’t hurt much. Charles on the other hand tried to overtake George for quite a few laps and also stuck close to Lewis before that which probably destroyed his tires more, giving Max a favorable tire delta towards the end of the race.

    Plus some setup changes between the sprint and qualifying and the hard tire seemingly working better in general on most cars.





  • Fabric with some performance-enhancing mods is a great choice as well, yes! I’ve been wanting to test it on my server for a while now, just haven’t got around to it yet.

    Paper changes some of the more quirky vanilla redstone behavior, although - again - it’s very configurable so some of that original behavior can be restored.

    I’d mostly base it on which plugin/mod ecosystem you prefer/require.


  • World simulation (ticks) is single-threaded, but things like world generation are multithreaded. I’d recommend Paper as server software as it’s more performant out of the box (vs. vanilla) and configurable (ex. how many threads world generation is allowed to use).

    If you host multiple worlds I recommend spinning up a Paper instance for each world separately and connect them with Velocity.

    Ryzen 7000 should have better single-threaded performance than your i5-9500 but as it’s a VM ymmv depending on whether Sparked Host overprovisions their machines.







  • Makes me wonder if it’s faster than the USB 1.1 ports on the PS2. I used to load PS2 games from a USB drive but 1.1 speeds meant that some games had stuttering FMVs and some with texture/geometry streaming were more susceptible to pop-in.

    I can’t imagine it’d be much better via memory card though, considering it was only ever intended for small savegames and for loading firmware updates (which is also what this memory card or rather FreeMcBoot exploits).