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  • 10 Posts
  • 314 Comments
Joined 1 year ago
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Cake day: March 14th, 2023

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  • Right now I just play with things at a level that I don’t care if they pop out of existence tomorrow.

    If you want to be truly safe (at an individual level, not an institutional level where there’s someone with an interest in fucking your stuff up), you need to make sure things are recoverable unless 3 completely separate things go wrong at the same time (an outage at a remote data centre, your server fails and your local backup fails). Very unlikely for all 3 to happen simultaneously, but 1 is likely to fail and 2 is forseeable, so you can fix it before the 3rd also fails.





  • So long as Valve remains private, the experience getting shittier in the name of more profits is a pressure that faces Valve but not necessarily an inevitably.

    If Valve breaks the trust they have built in ways that Google and Microsoft have and continue to do, of course I will stop using them where feasible. Assurances mean nothing, I will respond to action with action of my own. Support more games for Linux, I will buy more of their games. Support bad practices like kernel-level anticheat, launchers in launchers in launchers, PSN, I will buy fewer of those games. I have an account with GOG (I have spent a little bit of money, I would more it Galaxy was available for Linux), Epic (I have spent $0 there because of Tim Sweeney’s aversion to Linux) and Itch.io (has a Linux client). I can move platforms if Steam has a sudden change of heart tomorrow and becomes hellbent on screwing customers over.

    I think that there is regulation to be had re: the ownership of games or minimum availability of service for what is paid on both the seller and consumer side. But “I’m paying too much for games because of Valve’s monopoly” wasn’t really on my radar of things that Valve is doing wrong.





  • Media

    There is a new functionality for users to list all images they have previously uploaded, and delete them if desired. It also allows admins to view and delete images hosted on the local instance.

    When uploading a new avatar or banner, the old one is automatically deleted.

    Instance admins should also checkout lemmy-thumbnail-cleaner which can delete thumbnails for old posts, and free significant amounts of storage.

    This is great news, and addresses what was until now a big shortcoming… a user had no way of managing uploaded images and admins had to crawl through the DB to manage or delete them.


  • Here are the Call of Duty series games that are on Steam:

    • Call of Duty
    • Call of Duty 2
    • Call of Duty 4: Modern Warfare
    • Call of Duty - Modern Warfare 2 (the older one)
    • Call of Duty - World At War
    • Call of Duty - Black Ops (and notably, there is a separate game ID for the macOS Edition)
    • Call of Duty - Black Ops II
    • Call of Duty - Black Ops III (which has very good Steam Workshop Support!)
    • Call of Duty - Black Ops Cold War
    • Call of Duty: Modern Warfare (the newer one)
    • Call of Duty - WWII
    • Call of Duty - Vanguard
    • Call of Duty - Modern Warfare Remastered
    • Call of Duty - Advanced Warfare - Gold Edition
    • Call of Duty - Ghosts
    • Call of Duty - Infinite Warfare
    • Call of Duty - Modern Warfare II, Modern Warfare III (both the newer ones), and Warzone