We do what we can, because we must!
We do what we can, because we must!
Thank you, kind stranger. Corrected.
AI is a tool, and one need to learn using it. But even today, just two years from introduction to the public (LLMs) it has lot’s of uses. This is one of the fastest adoption of nearly any technology.
The best 4X combat. Huge variety of units and sides (need DLCs though). Unique game in that it just focuses on combat, no diplomacy (it sux in all games anyway) no spies (also sux in other games), and simple but reasonably good (and different for different races) economy. It focuses at one thing - combat, drives it to perfection and the rest of the game design narrow focused to support that.
Being W40K helps with richness of the fluff, if this is important for you.
That reminds me about the music of Leonardo Workshop world’s miracle in Civ 2. I remember very little about Civ 2, but this wonder is with me forever:)
Oh I understand that it is 5. But why you are not playing 6?
W40K: Gladius
Civ (latest version)
Distant World: Universe (latest version). In all years I played many DW:U (I and II) games. Finished exactly one.
They need to rewrite 125 of the 200 lines.
And I guarantee, it is much easier to write 200 new lines than change 125 out of 200 lines in somebodies code. No matter how nicely that code is written.
Can confirm, broken for me too.
This is not simulation game, it is city builder/survival game. And if you like the genre, yes, it is good. One of the best to be honest.
Is there a real problem there? One can always find an instance not federated with Meta.
As one physicist to another, the most important thing in the code are long variable names (descriptive) and comments.
We usually do not do multi-people multi year projects, so all other comments in this page especially the ones coming from programmers are not that relevant. Classes are cool, but they are not needed and often obscure clarity of algorithmic/functional programming.
S. Wolfram (creator of Mathematica) said something along these lines (paraphrasing) if you are writing real code in Mathematica - you are doing something wrong.
As one physicist to another, the most important thing in the code are long variable names (descriptive) and comments.
We usually do not do multi-people multi year projects, so all other comments in this page especially the ones coming from programmers are not that relevant. Classes are cool, but they are not needed and often obscure clarity of algorithmic/functional programming.
S. Wolfram (creator of Mathematica) said something along these lines (paraphrasing) if you are writing real code in Mathematica - you are doing something wrong.
You can’t use CUDA drivers and then insert translation layer, that translates calls to NVIDIA hardware to calls to non-NVIDIA hardware and use non-NVIDIA hardware with CUDA.
5 y.o. would not understand that.
Macintosh is an apple variant.
They have tons of cases, including those with minimal RGB, but yes, those are gaming PCs.
It is not exactly what you asked, but if it is customization and expand ability you are looking for, did you consider custom build cites like cyberpowerpc.com? You can select from wide variety of components, they build and test it for you, and make sure that everything is compatible and working. You do pay a bit premium for the assembly and tests but it is not that much, and you save your time and have a peace of mind that everything works.
I still use Winamp 5.5 or something, before it became bloated. Still kicks the same ass. Llama’s