Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.

Introverted, yet I enjoy discussion to a fault.

  • 26 Posts
  • 379 Comments
Joined 2 年前
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Cake day: 2023年6月13日

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  • I’m not against any of that.

    What I disagree with is that this is a priority. It’s a nice-to-have.

    Once mod actions are supported, and an API exists, any imaginable automation can be implemented by anyone with the impetus to do so.

    As such, the priority of further integration drops drastically and platform developer attention can and should move elsewhere.

    Mod tools are best created by the people who use them. Even better when they are created for the needs of a specific community. As such, more advanced features should be deferred until later.

    Once communities grow large enough that there are a significant number of moderator-developers around, it might be worth creating a generic bot that can be configured as needed. (As has happened with reddit, discord, etc.)

    Asking for these tools before then, is inefficient, because the people who ideally should be working on them, haven’t shown up yet, and the platform developers time is better spent on other things.



  • If everything is a priority, nothing is a priority.

    By now I’ve written four bots using the lemmy API.

    Any one of your ideas is doable in a weekend if I ever feel the need for a modding bot. But I haven’t. Several communities and instances already have them.

    Honestly that’s how it should be. Modding can have such diverse needs depending on community that just implementing every possible eventuality into lemmy itself, is a huge ask.

    Any large community on discord, reddit and other platforms, make extensive use of automod bots. Because using the API, you can write bots that do whatever you can think of.

    Modding is volunteer work, but it is work.

    If you need tools, find them. If they don’t exist, create them. If you don’t have the skills or time, then don’t volunteer.

    Asking some volunteers to do more than they already are because you think they are letting down another set of volunteers just risks burning out a different set of volunteers.







  • understand the difference between egoism/hedonism

    I can see why they might seem similar. And you can certainly pursue hedonism in an egoistic manner.

    But I prefer a utilitarian version of hedonism, which doesn’t necesserily need to come with any level of selfishness. It can, but it doesn’t have to.

    I make selfish decisions at times, but try to make sure that doing things for my benefit doesn’t cost someone else.

    Taking it even further, putting in a bunch of work to throw someone else a super fun surprise party, is hedonistic, but not very egoistic.

    Hedonism is to maximise pleasure while avoiding pain. But unlike egoism, it doesn’t have to focus on only your own pain or pleasure.


  • I think they should make it a daily deal, but not for a week. They should also eat the discount cost, which they apparently aren’t doing, and entirely waive their cut.

    What I think they should do instead of extending the deal, is reset the games launch.

    There is absolutdly no reason Valve couldn’t re-launch the game, along with all the algoritm benefits an unbugged 1.0 launch should have had.

    Also, you seem to have missed that the article says they are contractually obligated to complete their current WIP game. Valve giving them a bunch of money would not give them time to work on further updates for Planet Centauri before then.