

Makes sense. Building a home ‘steam machine’ alternative for my home TV has been on my own todo list for awhile. (Unless I can get my hands om the real deal before I get around to it, I suppose.)


Makes sense. Building a home ‘steam machine’ alternative for my home TV has been on my own todo list for awhile. (Unless I can get my hands om the real deal before I get around to it, I suppose.)


Thanks.
Thats makes me wonder if the dip there is natural wear and tear taking SteamDecks out of play, and folks not replacing them because there were none in stock for awhile this summer.


Does anyone have their Steam Holo yet? Or could that drop just be all of the Valve staff taking a break from their game testing?


Yes. I was interested until I realized it’s Capcom.
Capcom needs to work much harder to rehab their reputation with me. I recall them adding DRM to games where, to me, it made no sense. Including weird, seemingly random timing for the change.
I get how there’s an argument to be had about fair online play, and stopping early pirates. But sometimes Capcom seems to me yo just be rolling dice, or trying yo meet an internal DRM use quota.


Bad llm code is just as bad as bad human code.
Bad LLM code is worse than bad human code. LLMs sanitize out markers that humans use to catch and correct mistakes.


Eye contact is benign for most of us. We still give it a context warning in civilized circles. It costs us almost nothing, and lets people make an informed decision what you engage with.
Thank you for serving.


That guy is clearly an expert.
Nice!
If you get bored of Typing.com there’s some great typing games for sale on Steam and itch.io.


I had to read that twice, but yes, exactly.


Ale and Tale Tavern is great co-op fun, and terribly cozy. It’s primarily fantasy themed overcooked, but with much chiller vibes.
There’s optional adventurer stuff, but it is pretty light, there’s good accessibility settings, and the adventuring can be delayed until stronger gear is available or done cooperatively, making it much easier.
Over time, you can upgrade your gear and decorate the tavern.
If anything, the game’s flaw is just that it’s relatively short, for an economy simulation game.
(6 to 8 hours with my group unlocked everything. We played past the end for maybe another two hours just for the chill vibes.)


I had these runs early on, as well - where the rock I need to win simply is not present, or is so rare that I would have needed to be an expert to mine it.
They seem to have improved the randomizer, since then. I haven’t had that happen, lately - where the ore I need is too rare.
Also, mods that slash the ammo refill costs to 40 go a long way toward making DRG a much more relaxed gameplay.


Great recommendation!
And there is an accessible game play mode available that turns off the dome defense portion of the game, as well.


Voxlibre has solid cozy / accessible settings, and great multiplayer support. (And is free!)


I would have loves Terraria with combat turned off. Thanks, I didn’t realize that’s an option, now.


+1 to Palworld. The difficulty/accessibility settings are very good for achieving co-op chill vibes.
I think Warframe is the only (non-open source) free to play game I have nice things to say about.
I never felt any pressure to pay, but every few months of playing and I would think, “I feel like I should chip these folks some cash, again”.
And then they do make it fun to chuck them some money.
Most of the purchasables may as well just say “trust us, it’s fun”, for all I understood any of them before buying. (I think I bought maybe 4 frames while playing for about a year.)
After playing for awhile, I do trust them. I’ve not been disappointed with any purchased frame or item - with the understanding that both are pretty much just amusing “thank you” gimmicks for supporting.
Warframe has been a good time. I sort of expect it to enshitify at any moment, but for now they seem chill.