Then, responding to those who have said he’s “only doing this for the money", Szymanski tweeted: “Yes, no fucking shit. I make games for a living. If I didn’t want to earn money from them I wouldn’t charge money for them.”
The game follows the premise of being trapped in an underwater submarine out of necessity to capture deep pictures.
Not sure if that coincided with the release time, but it is on its own a very cool game, if that event got people’s foot in the door to experience it and enjoy it on its own merits, then hey.