

.zip seems to have some power tripping bastards so it could be that as well


.zip seems to have some power tripping bastards so it could be that as well


Respect. Fuck anyone who says otherwise.


Just watched this. Been a fan of the games since the PS1 and played through the remake last October.
I liked this movie. I also liked Gans first one. Return follows the story of SH2 pretty well. It hits the majority of the main story beats and characters while keeping things moving when necessary (I joked we were going to arrive at the apartments 10 minutes in and the spend 3 hours of run time there, as soon as we saw the apartment building, there was a good chuckle with our viewing crew. Thankfully, they touch all the milestones you’d hope for and move on to the next set piece before overstaying their welcome). One thing that felt odd was the visuals. There are some real uncanny moments and we had more than a few moments where we couldn’t tell if James in particular was CG or live action.
This is far from a perfect film and I’m sure it will be overly criticized online, but as a movie retelling of one of the best silent hill stories of all time, Gans did well.
Genuinely interested in discussing here!


That edit hits like a brick. I think about techtv a couple times a year. What an interesting convergence of old media and the first stages of new media.


Really good friend and I used to play the mp 1v1 for hours and hours. The slide tackles and jump kicks were ridiculously op. Eventually we got a backup version running for lan parties. After about half an hour of absolutely wrecking shop, the rest of our crew decided the only way to make it fair was to go 2v10.
That didn’t help them at all. We still dominated even when we switched to melee only. It was wild the range you could connect those moves at and it was always a 1 shot even against full armor.
Such a fun game from a truly classic era of pc gaming.
As an aside, Trepang ² is a wonderful spiritual successor.


Ever since the first time I loaded it up on Genesis, the Streets of Rage 2 menu theme has been an all timer for me. It’s the perfect encapsulation of 90’s techno and sets the mood for one of the greatest beat ‘em ups of all time.


Hell yes. One of the most dumb fun games of all time with an amazing cast of characters.
RIP IdolNinja, hopefully you can feel the love in this mod from beyond.


You’re either to dumb to know what he was going to do or your rich enough to know exactly what he was going to do.
That’s the majority of people voting for him.


Who knew we’d live to see a world where consoles increase in price 5 years in to the generation.
I hate this timeline.


For anyone interested https://github.com/evilsocket/opensnitch


This game is a technical mess. Oblivion is top 3 of all time for me. I’m the target audience for a litany of reasons, yet I refunded it after 3 hours.
It runs like shit on everything. Windows? Check. Linux? Check. Steam Deck? Check. GeforceNow? Check.
As soon as you leave the prison it all falls apart. Hopefully the next few months of patching can salvage it. I’ll keep an eye on reports. Until then though, the console versions seem to be the only way it’s worth trying to run this release.
Specs for anyone interested:
PC running Win 11 23h2 and PopOS - Ryzen 5900x, 5080FE
Laptop Running 24h2 and Mint Ryzen 7945HX, 4080
Both of those should be able to run this game at 240 1080p, 120 2k or 60 4k and unfortunately none of that happens. Its just a see saw of random drops and stutters not matter what settings I use.


Sweet. Does it finally fix the black screen issues? My 5080 is damn near unusable.
Fucking scrub ass drivers.
nm, realized which sub this was. Black screens aren’t a problem on Linux… Yet.


It is a real dog to control on PC unfortunately. Tried with wired and wireless controllers, Steam and GOG. It was made in that era where there was no common PC controller drivers. Mouse control is pretty jumpy as well.
That said, fantastic game if you can get over the humps. There’s a few good mods as well to update some of the jank.


That’s just like, your opinion man.


The Nemesis System within the Wonder Woman game was the reverse of what is in the Middle-Earth games. Instead of enemies being empowered, Wonder Woman would befriend NPCs.
Damn, as someone who likes a good, getting cats out of trees, talking to the goblins that took over your house, NPC helping time, this bums me out.


Posted above, I’ll drop it here as well, requestarr performs the same service but via discord.


Layering on top of that (I’m sorry to recommend a discord app) but, Requestarr is awesome as well. It allows you to attach a bot to a channel and request up through Overseer, Sonarr or Radarr. Works for local and remote users.


Live service means there are constant “content” updates being released by the developer/publisher.
This can be character skins, weapon skins or other cosmetics, new maps or modes, new classes, skills or really anything. A lot of times these are wrapped up in to “battle passes” time limited, purchaseable collections of stuff designed to keep players engaging with the game daily for carrots being dangled in front of them. Most of these are also time limited so if you don’t jump through all of the Hoops before the timer expires you no longer have access to the content that you were playing for and paying for.
To relate to old school gaming think of them like mini-expansion packs. The part that most people take issue with is the strategy behind the majority of them.
Almost all live service games are designed to keep players running on the hedonistic treadmill looking for the dopamine hit of that next unlock. In the more egregious free-to-play games you see that crafted through dark patterns in a way that incentivizes users to buy shortcut items through the marketplace to either automatically collect the ranks needed for the unlock or provide double accrual rate for whatever the experience marker is.
The reason they are coined lives service is due the nature of them receiving this constant update drip in a manner that would be live as opposed to static in traditional, Old School multiplayer games where you may see a large expansion every once in awhile but certainly not a weekly or monthly drip feed of new shit for the players to grind away at trying to unlock.
This is shitty news. This game was a really great first effort and it was exciting to see what they’d do next.