When you want into nordics… Or nordics into you
Swede. Can only really relay what’s on the shelves. And that is mostly DnD, Pathfinder, Call of Cthulhu and various stuff from Fria Ligan (free league). Fria Ligan has Drakar och Demoner (Dragonbane), vaesen, Mutant etc. Not surprising that last one as it is a Swedish publisher releasing plenty of Swedish material.
Depends on what you want out of it, the level if automation etc.
Installing a system ruleset, adding a few modules and other things on that level is easy. If you can use an app store you are set. Writing custom things I have no clue about.
Finally using it. I’ve found it smoother than roll20 and fantasy grounds. Just not having to deal with roll20’s technical baggare is truly awesome.
In the end my impression is that on a technical level it is much easier to handle. Less figuring out how not to have the platform work against you and actually work with it.
You, depending on your ISP, may have troubles self hosting. There is the biggest technical hurdle.
I would bet all the pieces to make a better communication suite than discord are there. They just need to be put together into a package and marketed well.
An alternative for me is pretty much useless if it’s not an alternative for my groups. Those I use discord with. It is more likely we migrate to a corporate solution than a foss one.
Convenient, easy to use, large user base, one point registration for multiple communities, tends to simply just work.
But is it the best? Nah. And their increased monetisation drives are annoying.
Stray Gods, a roleplaying musical. More of an interactive musical than something with deep gameplay features. Kinda like a point-and-klick but you choose where the musical number goes. Inbetween the numbers there is a whole slew of talking to folks, investigating scenes etc.
Would have passed over it as it was far from my regular cup of tea. So I’m glad I “stumbled” into Overly Sarcastic Productions critique of it. May be the Detail Diatribe of theirs I’ve been the most glued to. And then I needed to play it myself.
As I barely have managed to squeeze in 5-10 hours of gaming per week this winter season the thought of spending 300+ hours in a single game is overwhelmingly daunting. A year with a single game. Ugh…
My best gaming experience this last year was with a short game that I knocked out in a weekend. Got a good satisfying experience and a conclusion to it. Git me rethinking things.
Working on it… Cleared tutorial island for the second time, took a breather and now its been a couple of weeks. Sigh. Soon I will have lost the feel for the run and start over.
II know things doesn’t scale but I would love a AA cRPG at BG3 standard but a fifth of the length. Then I may actually finish it. 20-30h experience would be just great.
Apocalypse World, the system that spawned the PbtAs, have a pronciple for the GM
Play to find out
For me that is the guiding light. I play to find out. There is no plot, no story. Only the situation the game finds itself in. I dont know where it will go. But I do know where it starts and who is involved.
As for managing the chaos I use two tools. First is only call for a roll when it really, really matters. When there are consequences. Second is something that can have fallen out of favor in more recent PbtAs and that 8s clearly defined Threats along with the moves they take and a few clocks/fronts. That way when I need to Play to find out I have tools to keep it contained. Which also ties into only testing when it matters because there are a threat or two involved.
Or put in another way: Read and absorb Apocalypse World.
I think I would love to use some shoes that track how uneven my gait(?) is and if I need mismatched soles to correct it. An uneven walk can ruin hips.
ROCK AND STONE
Unionizing. Voice actors’ union can say no work will be done with studios using ai voices. Similarly to what writers guild is doing towards Hollywood.
Collective pressure and bargaining works.
Will it work 100%? Nope. But it will work well enough.
Did I hear a Rock and Stone?