• 2 Posts
  • 39 Comments
Joined 1 year ago
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Cake day: June 10th, 2023

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  • The OLED dock has an Ethernet port. They’ll work with non-OLED switches so you could buy one if you need the port.

    The two USB’s on the side of the case seem sufficient for most use cases. Might be able to add a tiny usb hub if need be, there’s a few tiny ones fore less than $9.

    Ergonomics are a bit odd, but the 3DS had similar issues as well. I ended up 3d printing ergonomics grips for my 3ds and I know they have something similar for the switch. I feel like they were towing a line between OTG usability and being able to hold the joycons in multiple orientations (think just dance, 1-2 switch, Mario party, 51 games, etc), or in different accessories (not sure how well an ergo one would work in a leg strap with the ring fit).

    Edit: also the first thing I did was buy a cheap 128GB micro SD and never look back. Sure it probably would her been nice if it wasn’t needed, but it’s swappable and it’s cheaper than if they built it in.



  • I’m cycle 23 right now and I’m basically just trying to conquer the entire map. I’ve got floodgates setup so droughts and bad water doesn’t make any impact (other than the droughts stopping my waterwheels). Working on making huge reservoirs and such.

    It is more sandbox like past 15, but i still find the bad water and droughts to be a little challenge. I’ll be interested to see if the devs add another mechanic to challenge our settlements after that point.


  • I think it’s important to say that while history and routine are part of it, social networks are only as useful as they are populated. If your friends and people you follow are all on Twitter, you’re not going to jump to Mastodon. If the content creators start switching, people will likely follow… but they won’t switch unless their followers switch.

    I switched to Mastodon when Twitter went to X, and cold Turkey dropped to Lemmy from Reddit when the API scandal hit and the only thing I miss is most of the reason I was in those platforms in the first place, the content creators.








  • For this to work it would have to be like, hourly or minutely billing. This takes care of the multiple games issue as you’ll likely never play more than one at a time and don’t pay for the time you don’t play it that month. You can try a game for a few days or a week and stop playing and also stop paying. You can try some indie games because you’d only be spending $0.05/hr or something.

    Or you just have to include a whole library of games like Game Pass or access to all of Steam or something which would allow you to hop games yet not own them.

    I’d still want to be able buy games I intend on playing for years (like Skyrim or Civ or City Skylines). So maybe a “rent to own” scheme would be cool.




  • YouTube continues to dominate. Roughly nine-in-ten teens say they use YouTube, making it the most widely used platform measured in our survey.

    But how many use it as a social network and how many just watch videos there? I use it a lot, but I just consume music or videos I manually search for and don’t use the comments at all. Does that really qualify as a social platform use at that point? Certainly it’s not as social as something like FB or Insta or Twitter.




  • I feel like if they:

    • released earlier with Beta: tantrums
    • delayed to get perf up: tantrums
    • cut features/details to get perf up: tantrums
    • released on time w/perf issues: tantrums

    I just ignore it. I have a fairly new setup and turned a few things down, so I can get 70 +/- 10 most of the time, but I trust they’re working on it so I can turn them back up later. Perf testing on a huge myriad of different system setups is hard to do. At least they didn’t pull a “here it is, we’re done.” Like some other groups might have. They acknowledged it, they announced the low perf and their continued work, and they released anyway so people who want it and can play it, get to.