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Joined 3 years ago
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Cake day: July 11th, 2023

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  • You’re probably not wrong; consoles moving to x86-64 likely was a death knell.

    It’s too long to post here as a comment, but I believe that the PS3 stumbling early (price, giant enemy crab etc.) resulted in Sony JP losing control of the Computer Entertainment division to Sony US, and it was that shift that signed console farming’s fate all the way back to before the release of the PS4.

    The fact that the whole X/O remapping was forced onto Japan is just one example of this relative loss of power.


  • We’re well past the point where even if a console generation doubles the number of polygons it can process over its predecessor - it will be difficult for us end-users to be able to discern much of a difference.

    We will likely get to a point where 4K120Hz may be possible for some titles with AI support in the next generation; but given Sony’s decision to not make discs of future games - they can go fuck themselves.




  • This has been on my eBay Saved Searches for so long - it never had a local release here in Australia, so I’ll need to import from the UK.

    Issue is, it’s not exactly cheap, doesn’t come up for listing very often, and often gets bought out pretty quickly.

    It’s up there with Suikoden, Suikoden II, Klonoa: Door to Phantomile, Ghost in the Shell, Bishi Bashi Special, Un Jammer Lammy, and ofcourse Castlevania: Symphony of the Night as high-up on my PS1 collection hunt list.