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It’s known if for Nintendo users with hori switch controllers and taiko drum.
My desktop which I got hooked up to a monitor and also a TV, so I switch between the two depending on if I want something super responsive or a cinematic couch experience.
Been also supplementing that with my Steam Deck where I can pick up playing the same game and continue my progress with a handheld.
Sounds like the claims people made saying move from physical to digital would result in cheaper prices. Then you see games when they weren’t on steam still going for $60 or $70 despite being launched on their own platform where they pay no cut. Same for games launched only on consoles by the console owners.
It is easy to rant, but what is your actual solution?
I thought it was lower retail price not allowed but lower price allowed for discounts?
Pretty much most my Steam games I have bought have been from places like fanatical after taking a look at isthereanydeals to find the lowest price for steam games.
I see YouTube style as the ones that are formulic with the plea to like and subscribe segue to sponsor and the obviously algorithm driven increased lengthen followed by the same tired robotic plea for interaction which is pretty much every big YouTube channel or wannabe big channel.
Doesn’t help that search pushes up those type of channels and shoves smaller channels just uploading content just to share something.
I’m pretty lucky not liking most YouTube style content these days, so don’t consume too much of it like I used to. Lot of the creators feel like AI with the same phrase of if you are new to the channel like and subscribe and ring the notification bell…blah blah blah. And then drag out info that can be said in a minute into a 10 minute long ramble for the algorithm.
YouTube these days is more for music or checking out a part of a game I’m stuck on these days from a creator with like 1 sub putting up a 10 second long clip that gets straight to the point. Those guys are the heroes over the 5+ minute long uploads of the same content in comparison that has you have to dig into the comments to find where to skip to.
I was playing the demo over and over before I finally got the full game this year.
Social media that requires an account to view stuff aren’t worth even visiting.
Yeah this is the reason I mainly play stylus only DS games on my phone, since the controls translate very well making it feel like official mobile ports.
That is a very weird change to go from 60 to 30. These type of art style the graphics don’t look aged anyways so wonder if I should just emulate the game cube version.
Forgot game existed. Did want to play though, and now my patience has been rewarded with game now existing outside Epic.
I think I used that guide to try out Android on the switch back in the day.
YouTube is unwatchable for me without sponsorblock so I’ve liked the newpipe forks that include. And on desktop I love freetube because it goes further and lets me block channels.
Quick reversal shows that community is proactive in recognizing good and bad actions, so that even if reviews flip to good again it can quickly become negative. So I don’t think there is a need to hold off on changing reviews back to positive. Showing that the community is actively engaged is good to demonstrate.
That’s a good move. Simple and to the point.
Not everyone buys a game immediately at launch. So doesn’t matter. There were enough people that could as their first play through that game wasn’t even region blocked.
People are already playing games with anticheat like Apex, Fortnite, Valorant, League, Genshin Impact, etc so that part is the least surprising.
I wish it wasn’t necessary to get any approval to install third party stuff like on Android.