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Technically I’m still playing “Vagrus - The Riven Realms”, but I didn’t play much lately, since I rediscovered my love for the Lean4 programming language and am now playing around with a formally validated heap again.
Technically I’m still playing “Vagrus - The Riven Realms”, but I didn’t play much lately, since I rediscovered my love for the Lean4 programming language and am now playing around with a formally validated heap again.
Not really that big of a deal, but Baldur’s Gate 3 can be launched with the --skip-launcher
command line parameter to, well, skip the launcher.
I wanted to be a bit more productive in my spare time, but I have made a huge mistake:
I started playing Vagrus - The Riven Realms again.
The world building in Vagrus is excellent. It’s set in a post-apocalyptic fantasy Roman empire, and there is a massive amount of text that details the world, and the people living in it. There is so much to read, that the devs even thought it necessary (and rightfully so) to display a warning about the sheer amount of text on the game’s startup screen, with the suggestion to refund it if one doesn’t enjoy a lot of reading. Sooo, of course this is the perfect game for me - or would be if I had more spare time.
The game is a mixture of trading sim and role playing game. You play a vagrus (a caravan leader), and travel the land trading wares, transporting passengers, spreading gossip and doing missions for different factions, you also have a lot of story elements that you can (and should) follow. There is turn-based combat, and during story events there are plenty of skill checks.
The game is relatively difficult, due to its interwoven mechanics. You need to calculate relatively tightly in order to make a profit, but if you loose people in combat, not having reserves might lead into a morale-loss and hunger death spiral… Also, due to the game’s grim settings, the choices one faces are more often than not to either do what is right, or to survive.
Acquisitions felt kinda cool when Microsoft was dishing them out like nobody’s business prior to the pandemic.
No, it did not. Consolidation usually is bad for employees and customers, and anyone who hasn’t been living under a rock for the last 150 years has had plenty of opportunities to observe this.
I would recommend to play this on Switch though. That’s because, unlike the PC version, the Switch version can be played without an Ubisoft Account. All one has to do is to disconnect the Switch from the internet, and suddenly the game runs without login.
I would recommend to play Skyrim on PC though. Even if your computer is old, you should be able to get a much better experience from it than the Switch version.
I mean, I played it on the Xbox 360, and it worked like a charm. On an ancient three-core console with 256 MiB of RAM.
Then I wanted to replay it on the Switch, and was disappointed. There are a lot of physics glitches on the Switch, but what is worse is that the NPC pathfinding takes a lot longer on the Switch, such that NPCs move in nonsensical directions during combat, as they start to follow paths that they would have needed several seconds earlier. Instead of moving near the player to attack, they move near the position where the player had been some time ago. This is particularly bad on the overworld, but also noticeable in dungeons.
I loved that game, and completed it twice, but the last chapter (or last 2 chapters - depending on which ending you get) is super annoying. The encounters are repetitive, and there are quite a lot of them. It’s almost the same group of enemies again, and again, and again. Once you have a working strategy those encounters aren’t even that challenging, but if you play turn-based, they take a lot of time…
I’m still hooked on Backpack Battles. It’s slow enough that medicine-induced-brain-fog ridden me can play it, and it’s a lot of fun.
Backpack Battles. I should have never bought this. It’s eating all my spare time.
I feel like I have to link this here: The open source project (which also has builds for other platforms than Windows): https://sc2.sourceforge.net/
I don’t know that particular system, so I can’t give any hardware-specific suggestions. However, it might be worth checking out the games that previously were included in Humble Mobile Bundles, especially the very first ones. Sorry, I don’t have a nice to browse list, but this site seems usable enough: https://barter.vg/bundles/3/76/
That said, OpenTTD is available on F-Droid. That should keep you busy for a while 😉
It’s basically what the Steam Deck does, and for a gaming device it makes a lot of sense. The vast majority of games will probably be installed to the user’s home folder anyhow…
It might be that some games require additional libraries that don’t come with the immutable base OS, but you can always install them in a custom folder (like, the game’s install dir), or just install Steam and use the Steam Runtime for everything.
And, as you said, a lot of open source tools and games (DosBox for instance) are available as Flatpaks too.
After finishing my second playthrough of Loren the Amazon Princess, I’ve now started Tales of Aravorn: An Elven Marriage. And I must say, it is pretty good. From what I can tell up to now, I like Elven Marriage more than Loren, so it’s a bit sad, that it didn’t sell that well…
Apart from that I’m playing way too much Against the Storm. It’s a pretty fun city builder rogue-like. Basically Settlers, but only the fun parts, with a bit of random challenges sprinkled in.
I also tried to play Albion (the DOS game) again, but I died in my second battle and hadn’t saved from the beginning… 90s games were something different, when it comes to difficulty. I will definitely start over again soon, this time actually saving frequently.
There are some amazing fan projects though:
On the topic of Visual Novels: I’d like to recommend basically everything from Winter Wolves Games that is tagged as RPG. The classic is of course Loren the Amazon Princess, but, to be honest, their writing has improved since then, so you might want to check out their newer Tales of Aravorn games, like Seasons of the Wolf. Also, Loren is really long, so if you don’t have a ton of time, the newer, shorter games might be a better choice.
A word of warning though, by Winter Wolves themselves: https://mastodon.social/@winterwolves/111588943770965424
It has gotten an update recently, to improve compatibility with modern systems: Patch Notes
Apart from Subnautica, which only is tedious regarding food/drink in the very beginning, I enjoyed Unreal World a lot. It is turn based, so there isn’t any real-time time constraint imposed by in-game hunger/thirst. It also tries to feel realistic in a lot of aspects, including the amount of food/water your character needs. While at game start you of course need to focus on immediate survival (though, that depends a bit on the scenario you play), that focus shifts rather quickly to preparing for the winter, as in stocking up supplies (think: smoking/curing meat/fish, gathering fire wood,…), and building a shelter that you can heat, so you don’t freeze when it gets cold outside. Since the game is set in fantasy iron age Finland, you probably also want to build a sauna 😉.
I’m positively surprised that this works.
That will make installing old games so much easier on my Steam Deck. Thanks!
Xbox Series X/S.
It isn’t even particularly bad by itself, but compared to its predesessors (Xbox One and Xbox 360) the Xbox Series X/S gamepad is a clear step back when it comest to build quality (just try pressing the D-Pad buttons without thinking “this is cheaply made”), and that comparison is what makes me hate it.
And what adds insult to injury is that the quite expensive Elite version of the controller is just as cheaply built as the regular model…