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Cake day: June 16th, 2023

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  • So what are we expecting to see in June?

    This seems like the last chance to announce a Switch release for Metroid Prime 4. If we don’t see it, I’ll assume it was pushed to the next console.

    I thought the rumors of a remake for Fire Emblem: Genealogy of the Holy War sounded likely. FE 4 and 5 have both never been remade and never officially been made available in English, but 4 is popular in Japan and Sigurd had a relatively prominent role in Engage compared to most of the other Emblems. However, we haven’t heard anything about it, so if we don’t hear about it in June I’ll assume they aren’t doing it.



  • Wait, is this my “nightmare sound”? When I have nightmares (fairly rarely, but I’ve gone through times when they were more common) there’s a sound that goes with them, and builds in intensity as the fear comes to a crescendo. It’s like a high-pitched whine that starts as a hum (like tinnitus) and slowly grows to ear-splitting intensity, except it’s more like head-splitting because it feels like the origin is in the center of my head. And I say “feels” intentionally because it’s not just a sound, it feels like my consciousness is vibrating apart.

    Often the actual content of my nightmares is mostly abstract (like worrying about why the room is dark, or feeling followed but not knowing by what) and the terror is completely disproportionate to the events, but directly proportional to the intensity of the sound.

    Uh, for me it’s firmly inside the dream though, I wouldn’t classify it as a hallucination. When I was taking antidepressants I used to have hallucinations wake me up—like waking up because I heard my mom talking, when she was in a different state—but that felt different. That was like hearing someone in the room with you and having it pull you out of whatever dream you were having. The “nightmare sound” is inside the nightmare, it isn’t what wakes me up.












  • ryven@lemmy.dbzer0.comtoGaming@beehaw.orgSwitch 2 - launch games?
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    10 months ago

    It’s worth noting, I think, that the definition of shovelware has slipped somewhat since it was coined like thirty years ago, and I think this is leading to you and niisyth talking past each other. Shovel Knight for Switch was maybe shovelware by the original definition, which was “shovel a bunch of old software onto a CD and resell it,” but by the Wii era people were using it to refer to software that is just bad, but exists to trick people into buying it by promising to be more full-featured than it actually is. The Wii had so many titles like this that it seemed like they were “shoveling” shit directly onto store shelves and calling it games. In this new definition, it refers to titles like My Horse and Me or Imagine Party Babyz. So if they are thinking of the newer usage, it sounds like you’re insulting Shovel Knight’s quality as a game.



  • I’m mostly just surprised that I’ve seen people say AC6 is more accessible than previous ACs when it’s probably the hardest AC game since Last Raven. The chapter 1 boss is as hard as the final boss of Verdict Day.

    Of course, I said the same thing about Elden Ring; my friend was trying to convince our other friends that it was more approachable than Dark Souls, and I was like “The first story boss has higher moveset complexity than Nameless King phase 2!” I think in the end most people still found it more approachable, which I don’t really understand because I think it was way harder than the non-DLC parts of DS3, so maybe I’m just looking at these games wrong/weird.