The worst is when it’s buried in Github issues or in a header file with thousands and thousands of lines of code. Yes I’m looking at you DearImGui, your documentation is awful and I’m already being generous.
The worst is when it’s buried in Github issues or in a header file with thousands and thousands of lines of code. Yes I’m looking at you DearImGui, your documentation is awful and I’m already being generous.
They should make any developers who are required to write documentation go through this step. It’ll be an interesting day and you’ll actually learn something… I hope.
If you’ve never played the sequels, the story for those are amazing.
Yea I wasn’t a fan of it initially coming from C++ and C# but it is growing on me. There’s a lot of neat concepts. I just wish it’d allow me to put curly braces on the next line.
The JVM isn’t free. It was a simple data collection device that interfaces with a sensor which ideally doesn’t need maintenance as long as possible. Something light written in C is more than enough.
Battery life is a reason. I’ve had clients come to me complaining their solution from another vendor didn’t last very long. Turns out it was running Java on an embedded device.
I found SourceTree to be especially bad at this. For the inexperienced, I think Fork is a lot better. It also helps that you can inspect the commands that were executed by it.
I agree with you on that but it’s a bit inaccurate to say them not pumping money into their games is not true in the least bit. It’s just their online services which are a disaster. Most of their games are still pretty damn great and it shows.
Nintendo does, GameFreak and The Pokemon Company on the other hand…
Haven’t dabbled with them yet but I’ve heard of Avalonia and Compose.
I’m not too familiar with slinr or fybe but DearImGui seems like an odd one out here.
Fair, I do think it does show that there might be a market for it though.
Worked fine for the 3DS, not everyone has large hands.
And it’s so good that Kotlin adopted them too in their journey to fix Java.
Funny you list both C# and Typescript because the lead architect of C# also worked on Typescript.
I do believe there is value in understanding the fundamentals of how the computer executes code by learning C as it is a nice balance without going to the level of Assembly. I don’t think I would be as good of a programmer as I am today without having learnt C as my first language but the way the school teaches it is important.
That said, that’s in the context of a role of a software engineer with a CS degree, if you’re just a regular developer writing web apps or plan on only ever using frameworks then yea, you probably don’t need that kind of knowledge. Even then, I’d argue knowing these details would help you resolve issues with the framework if you ever encounter them.
It doesn’t necessarily mean you have to use C to make products but it certainly is useful to get a feel of how it works.