

Funny that the article doesn’t talk about Pacific Rim, which was definitely a departure from his normal dark, gothic, practical effects-driven horror/drama.
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Funny that the article doesn’t talk about Pacific Rim, which was definitely a departure from his normal dark, gothic, practical effects-driven horror/drama.
How Simon broke River out is pretty significantly different, that’s the biggest one. A few other small things.
And I refuse to consider “Serenity” canon for other obvious reasons.
Between the Joss factor and the fact that the heroes are obviously based on “lost cause” confederates, who today are all racists hicks, it’s hard to watch now. But it’s soooo well made.
How can it be canon to both the show and the movie? The movie wasn’t in the same canon as the show.
All gripping dramas based on historical events, all excellent:
42 (2013)
1917 (2019)
Argo
All The President’s Men
Apollo 13
Bridge of Spies
Dunkirk
The Imitation Game
Saving Private Ryan
Schindler’s List
Honorable mention sleeper movies you might not have heard of that are gripping dramas but not historically based:
The Foreigner (2017)
JCVD (2008)
Notorious (1946)
The Third Man (1949)
When I first started out, I assumed this was more how it worked. I definitely thought that game difficulty affected resource generation. Easier settings meant more ores scattered around (and at higher levels) while harder made them super-rare, etc.
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I think the more direct inspiration was Gus March-Phillips. The recent movie “The Ministry of Ungentlemanly Warfare” is a fictionalized telling of the work that the team Ian Fleming was on, based of some of the recently declassified missions.
Either way, if you’re interested in the topic it’s a really fun movie.
Correlation is not causation. They never addressed speed or distance, which are clearly the biggest factors in the chances of fatality and the chances of having a wreck at all (respectively)
The main issue is distance (and speed), not time. Your far less likely to be in a fatal car crash (or crash out any kind) in slow-moving city traffic jams vs driving from your rural house to your job in the next small town doing 85 mph on a 2-lane highway, which is the scenario a lot of folks in rural areas have every day
You realize that like 0.1% if the population even knows what that means, much less would bother to do it? We’re talking about the best selling video game of all time.
I thought free software was when you were the product and non-free software actually supported developers.
Or do you mean non-OSS?
That would be hilarious. Wolf Hall but technically in the Star Trek universe. 10 normal episodes per season, but once it twice a time traveler randomly shows up.
Let me introduce you to the world of professional sports. Especially hockey, but others too.
Not at the scale of Hollywood, for sure. But it’s been going on a very long time. There are 4th generation NHLers at this point.
No, I get that. Otherwise they’d have to mention the requirement of Nvidia RTX chip sets. It’s just effectively the same thing. Shaders and lighting effects that give 90% the same result as raytracing.
I was just remarking on how similar it was and that it was unusual that they didn’t say “similar to the effects that were available on RTX resource packs.”
Looks like it’s just finally just official RTX for non-Nvidia graphics cards. Especially since it’s just for Bedrock to start with. Interesting that they never referenced RTX in the presentation. I’m guessing some exclusivity period with Nvidia has expired.
Cool story, but not where that comes from and not how that phrase is used.
“Just under the wire” means “just in time”, “at the last second”, etc.
It comes from horse racing and the wire they would strong across the finish line. Same as “down to the wire”
Fair point. Even music has been turned into a continuous revenue model.
I don’t know a single investor that would not like a game studio that said “we have a massive back catalog of IP that is raking in cash with nearly no additional development or maintenance cost. We’ll try to keep making new games to keep the IP fresh and see if we hit it big again, but in the meantime, enjoy the money printing machine back catalog”.
It’s basically what Disney does at this point.
And, for that matter, record/music labels. Most records labels lose money on the majority of new artists they sign. It’s the 1-in-10 that break even and 1-1000 that go big and the 1-in-10,000 that fill out huge back catalog they just keep milking.
For free.
How many other games give you as much free “DLC” at Minecraft, year after year? And the game was lower cost to begin with.
If this was any other game, every one of these updates would be $10 and/or the whole platform would have gone to an annual subscription a long time ago