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Joined 1 year ago
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Cake day: July 31st, 2023

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  • This drives me up the wall. Any time I point this out, the AI fanboys are so quick to say “well, that’s v3.x. If you try on 4.x it’s actually much better.” Like, sure it is. These things are really good at sounding like they know what they’re talking about, but they will just lie. Especially any time numbers or math are involved. I’ve had a chat bot tell me things like 10+3=15. And like you pointed out, if you call it out, it always says “oh my bad” and then just lies some more or doubles down. It would be cool if they could be used to teach things, but I’ve tried it for learning the rules to games, but it will just lie and fill in important numbers with other, similar numbers and present it as completely factual. So if I ever used it for something I truly didn’t know about, I wouldn’t be able to trust anything it said













  • I’ve been watching some GPW3 gameplay, but I also would probably not be able to play it lol. I just beat Jedi: Survivor yesterday. I waited a while to pick it up because of all the performance issues and it really did run like crap, but at least I got it on sale and it was still quite fun.

    I’ll probably either go back to Sea of Stars, which I only played for a couple hours so far, or maybe I’ll play The Messenger, which I bought at the same time in a bundle.

    Also, with the release of the Rivals 2 Kickstarter, I’ve been playing a bit of Rivals of Aether with friends. It’s one of the greatest platform fighters out there, but I feel like it’s still very underrated


  • A lot of the anime is pretty bad, and I say that as a diehard fan. But starting with XY they really put it in gear and started making a real anime that’s worth watching instead of an awkwardly paced cartoon. If you are looking to save time, I’d just start there, but when you watch Journeys, it’s really more enjoyable the more you’ve watched the older series (guest appearances and whatnot)




  • Totally understandable. When I first started playing, the GM made us all premade characters to learn the rules on. Then he made templates for us when we played for real so we just had to pick a “class” and spend a few character points for customization.

    GURPS is great for any setting and really shines in settings that involve many tech levels, like time traveling (that’s the default setting, in fact). It can be quite simple and elegant, but there are rules for just about any situation you can think of, and the calculations aren’t always simple because of it. Luckily, all rule blocks are optional. Playing GURPS “Lite” is supported/recommended in the base rulebook and it’s a fully functional system on its own.

    Anyway, I just love GURPS. After playing for a while, I started loving the character creation but I agree, it can be quite the barrier to entry. Also, running games and planning sessions is a lot of work for the GM. More than most systems I’ve played. If you’re playing rules-light or don’t mind handwaving a few specifics when building enemies, it’s not as bad. But if you’re going all in and trying to make reusable stat blocks, the joys of character creation will come back to bite you lol


  • I have so many that I’ve come across over the years but never had a chance to try. Many of them have been mentioned by others so I’ll just throw in a fresh one: Mouseguard.

    The setting just feels so cozy but also heroic. Something akin to a video game like Tunic. The rules are actually quite dense though, so I’ve never gotten buy-in from any players. But it’s one of those golden egg games that I’d really love to play some day