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Do you have a name for the opentelemetry collector? I’m interested.
Do you have a name for the opentelemetry collector? I’m interested.
I am searching for a game with pirates and I am seriously tempted by Sea of Dead Men, a pirate flavor of Blades in the dark.
I heard someone if France saying that DnD has nearly 90% of the market in the US while only 40%-50% in France. Fantasy still has 70%.
Project Hail Mary? The hero is a former researcher and a junior/middle school teacher. It is used in the fiction as an excuse to make science understandable. I understand this level of science so I am biased but I think it is good enough.
I never read why the suns are fading. But I found a potential hard-scidence explanation in Project Hail Mary (I haven’t finished it yet).
I want to try See of Dead Men but I need first to clarify how the factions have to be handled by the GM off session/during downtimes.
I am from Europe and it was really a surprise during the WotC/Hasbro’s fuck up to discover that for a lot of people in the US, DnD and TTRPG are co considered to be the same thing.
Is it what they use for campaign 3 or is there a side campaign for it?
Stil GM on a two years long campaign. High fantasy which started as Dungeon World and is now Fate.
The funny thing they still haven’t found is that, except 2 NPCs they met, all others are honest and tell the truth. Some are blatantly incompetent or stupid though.
Anarchy is the only version I play now. I can recommend to read it.
Other country, other culture, other laws. Death penalty for fuck sack. It’s not even part of the world we built with my groups. For example, we refuse to True Dreath a Mathusalem (Altered Carbon).
I understand that it is a country with a history, people, … but I hate it so much when I see this creepy reality they live in like it’s just normal and it’s not even something to discuss and just accept. It feels like the Batarians (Mass effect) who want to have slavery recognized as a cultural thing. I know you are not slavers, I know it’s in the past now (of Europe too), that’s not what I mean: I use this to show how crazy this mindset is for some readers like me.
+1 In Dark, the PCs are supposed to die even before the final encounter. There’s no concept of progress nor experience. Just how you embrace the destiny and play to loose.
I can’t find why those are free versions. What is the differences with non-free versions?
Trad? For traditional? In what? Call it DnD. Nowadays, Call of Cthuluh, Vampire the masquerade are also traditional. Shorten words are not trivial to understand.
I use my own gogs/gitea for now. I need to check if I need to change since the name issue.
And as CI, I use drone.
You can all the config and content of a gohugo blog in github and it built and hosted by netlify. For the local dev, hugo server
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Blades in the dark, the Forged in the dark games, or White lies have a way to do this.
First, the character do the plan, not the players. It means that the planning phase is just an ellipse and players have a limited flashback possibilities (ah yes, but in fact it was a possibility so my character knows that … or has the need tool to …) and they use clocks (4 to 8 pieces pies that are filled step by step, ok so one more tick on the “general red alert” clock, only to remaining).
If you want an actual play of blades in the dark: Oxventure https://m.youtube.com/playlist?list=PL8DF056nV-PUFQbq2TlAzT4BP7pjRhwml