Continuing to work my way through the Duke Nukem 1+2 Remasters on Evercade. So much love went into these its ridiculous.
Continuing to work my way through the Duke Nukem 1+2 Remasters on Evercade. So much love went into these its ridiculous.
I think regardless of that deal, they were already on the debt-go-round for long enough it would’ve caught up to them eventually. I can’t imagine this was gonna be “one last job then we go clean.” The market would continue to demand more and faster growth until they hit the wall one way or the other.
Seriously. I realize people have Feelings about DRM and always-online stuff, but this is an article about a game that was never especially popular or active entering maintenance mode after a couple of years.
They aren’t shutting it down, they aren’t making it unplayable (though of course either of those things could happen at any time etc etc) - they just are no longer producing content for a game almost no one is playing anymore anyway.
Oh, interesting. I also initially read it as a thinly-veiled threat but I think you’re right it was more of a “will i be assaulted”. Still a weird thing to say.
I guess I don't see what the incentive would be for this, or even what it realistically means in this case.
Do you mean like relicensing the backend and frontend with a closed source license? I don't see what the incentive would be for that unless they wanted lemmyml to be the only instance in existence (which runs counter to it's raison d'etre) and to make secret/proprietary/commercial extensions to it that are difficult to develop in the open.
Or I guess unless they wanted to start charging instance admins for the honor and pleasure of running their software, which at least right now would be the quickest way to ensure nobody runs their software.
I tend to agree here. But it has been interesting watching the proliferation of streaming services and trying to figure out what's gonna happen next.
Like Netflix was a big first-mover, then everyone realized they could keep more money if they built their own streaming service, then everyone realized that building and running a streaming service is expensive and complicated, then everyone had to get onto the Original Content treadmill to try to keep folks subscribed which has led to somehow even more commodification of art, and now that running at a loss and pouring cash into original content to bump up numbers has gotten too expensive some services are pricing themselves out of the market.
I'm fascinated to see what the next big move is for these businesses. With more and more people starting to choose month to month which one or two services to subscribe to rather than keeping them all, I wonder if we're gonna continue seeing the return of ad-supported plans or some services only offering yearly contracts or what the next move will be in pursuit of endless growth.
I guess my reaction is partially because I never see articles like this for my other hobbies and while I don’t see articles like this about video games often, I do see comments around the internet about this fairly regularly.
I don’t hear people saying “playing board games helps me with strategizing” or “playing guitar has really improved my hand-eye coordination and playing in a band has helped my ability to cooperate with others.”
Maybe that’s because gamers tend to feel more defensive about the hobby as it has historically been disparaged. People are more likely to picture “CoD yelling person” when they hear you play video games than they are to picture “wonderwall at parties person” when they hear you play guitar.
But, on the other hand, D&D players and Marvel nerds seem to have largely moved on from “but it’s actually really cool and fun and not weird at all.” Maybe video game players should consider doing so as well.
I dunno, ‘game company commissions study to ask gamers to self-report about how gaming isn’t a waste of their time’?
I’m in my mid 30s and have played video games my whole life. I also participate in some gaming communities online and my real-life friends are about 50/50 with regards to gaming. And if asked, yeah, I would probably self report that video games have had a positive impact on my life.
But have they? I’m not qualified to say. I don’t have any actual data in front of me. I do know playing video games often makes me feel good, but I can say that about lots of unhealthy habits.
Was pumping 150 hours into Tears of the Kingdom better for me than the couple weeks of workouts I skipped? Is it good that I drank more beer during that time than I normally would have?
Would my life have been more or less improved if, instead of talking about video games online I had been practicing guitar and finding an open mic night to play at?
Would it have been better for my mental health and hand-eye coordination instead of playing Elden Ring to have gone to Home Depot, bought some wood, and built the shelves I’ve been putting off building in the basement to ease some of our storage issues?
If video games really were an unqualified good, would “my loser boyfriend stays up all night yelling into his headset about Overwatch/CoD/Fifa/Fortnite” be such a common stereotype?
I’m not suggesting video games are bad (or even that the sometimes-unhealthy way I engage with them is bad), but I am suggesting that “gamers say gaming is good for them, actually” does not provide useful data for analysis or discussion.
I appreciate that this doesn’t appear to just be a D&D5E adaptation, at least based on the dice pictured. Curious to hear more about this game’s system.
Okay. If the article is misleading or wrong, it shouldn’t be posted. If it is found to be incorrect after posting, is it better to fix the title and let the comments sort it out or to fully delete the post?
The title of this post is at best misleading and at worst simply wrong. From the source that OP linked in a couple other comments here (emphasis mine throughout):
Since the start of July, the app’s downloads have fallen by almost 30% compared to the preceding two months, according to data from app performance tracker Apptopia. … Twitter has gained usually 15 million to 30 million users a month since 2011, according to filings with the Securities and Exchange Commission. It gained just 10 million users between August and September of this year. … Visits to the web version of X, which still operates as twitter.com, fell since the start of the year, with global web traffic down 10% in August and US traffic down 15%, compared to a year ago, according to an analysis by Similarweb. … So far in September, daily users are down to 249 million, a roughly 2% decrease… Monthly users are down by about the same percentage, now at 393 million users from 398 million in July.
That is emphatically not “loses over 30% of users in two months.” That is, though, “signs of slowing growth” and “signs of the most recent round of dramatic announcements wearing off and folks moving on with their lives” which is why Musk is doing his best to get back into the news cycle.
Maybe OP should go ahead and update the post with a more accurate title to avoid spreading misinformation.
As someone without an Xbox or a PC, Starfield has very much gotten me back into NMS. Loving the last couple of updates, especially as a PSVR2 player.
I hope I get to play Starfield some day, cause it looks like a lot of fun, but it’s not a hardware seller for me. Probably some day I’ll pick up a gaming laptop or steamdeck or something and check it out along with the other PC games I’ve been missing for the past few years.
Yeah, my plan is PS5, too. I was worried because been playing these games on PC almost literally my whole life, from BG1 and IWD through to PoEII and DOSII. But I don’t have a PC that can play any sorts of games right now, so it’s gonna have to be PS5.
Watching a few let’s plays and streams, it sounds like controller support is solid. So despite not being what I’m used to, I’m confident it’ll be a solid experience.
Right? I’d never heard of either of these games before, but after playing the Goodboy demo and watching some YouTube videos of Witch n Wiz, I’m pretty excited for this cart.
Yeah, it’s not for everyone a lot of folks prefer emulation on steam decks, anbernics, retroids, pis, etc.
The things that drew me to Evercade are:
Anyway, definitely no judgement for you wanting to enjoy games the way you want - that you are enjoying them at all is the important part. Just wanted to share a little bit about how Evercade works for me for folks who may be curious.
It’s always interesting when someone is like “I wish I could go back to using smaller sites/forums or try some more open/ethical platforms, but I can’t because all of my family are on Facebook.”
Remember just 20 years ago when most of your family wasn’t anywhere on the internet and that was just fine? I recognize that I’m saying this as a semi-isolated weirdo on some relatively obscure corner of the Internet, but it’s okay to not be in constant passive contact with everyone you’ve ever met. Yeah it’s more work to keep in touch with the folks you actually care about if you can’t do so passively via Facebook, but that’s how it always was. Email exists, texts and phone calls exist, meeting up exists.
If there are people you care about you can still keep in touch with them without using the same social media platform as them. Just like in the 90s you didn’t need to read rec.models.railroad to keep in touch with your model train loving uncle.
I get that these connections (whatever one might say of their quality or tangibility if the interaction is just “look at picture, press like button”) are important to people and one of the positives of platforms like Facebook, but if you’re going to bemoan not being able to seek alternatives solely because the entire world isn’t switching with you, it’s important to realize that is a choice and not a requirement.
I gave away my NES, 3DS, Dreamcast, N64, and all related games and peripherals a few years ago cause they were taking up too much room for stuff I barely ever used.
I’ve already played these games on (3)DS back in 2013 or so, so I agree it’s the best way to play em. But I just don’t have the time, money, or space to be a retro game collector (outside of Evercade) anymore so I’ll make do with playing these games on Switch.
I’m playing through the Switch re-releases now and they’re great. The mapping controls leave a lot to be desired versus the DS originals, but it was never gonna be as good as that magic.
Amazing! Welcome to the world (or worlds?)! There are so many different types of games that fit under this umbrella that it can be a little overwhelming.
The games I mentioned in my above comment offer a pretty good cross-section of different types of games built for solo. But there are some I didn’t touch on. And there are also plenty of different types of multiplayer games with lots of different themes and mechanics - it’s not just D&D anymore.
If you want any more specific recommendations or tips as you explore and get started - or if you just want to share about some of the games you’ve been playing - definitely start a new post about it in this community. I love chatting about these games!
Over the years, I’ve become one to keep my media use as legit as possible. No judgement on anyone who doesn’t, but for a variety of reasons I have chosen to.
For retro games, that means my process is:
Though honestly I can’t really be bothered to tinker with shit as much anymore these days, so often (but not always) by the time I arrive at unlicensed emulation as the solution I’ll just decide to play something else instead.