We could do a lot for climate change, world hunger, homelessness, disease prevention and eradication, and so on with that much money.
All of these people are doing mass murder via opportunity cost, and I hope they pay for it.
We could do a lot for climate change, world hunger, homelessness, disease prevention and eradication, and so on with that much money.
All of these people are doing mass murder via opportunity cost, and I hope they pay for it.
teenager who acts like a dick all the time would be equally annoying.
Was Morrigan popular when da:o was new? She’s an extremely edgy teenager.
This topic would be great for a dontnod game that could appropriatly handle that topic - not an RPG.
I really don’t think queer stuff needs to be banished from the realm of RPGs.
Most people I talked to have refunded the game on steam. Nobody really had fun with it, except for one person that was completely new to dragon age. However, I don’t think she finished it either.
Meanwhile, the 3 people I know who played it all enjoyed it. Anecdotes!
I don’t think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn’t know if they were trying to mock trans-people with this representation. It felt like they were just looking at a terminally online twitter user and modeled the character after that. I don’t think I’m exaggerating when I say that taash is the worst character I’ve ever experienced in a triple A production.
Taash’s scenes seemed okay to me. The storyline with their mother is pretty close to what a friend of mine is going through now.
I don’t know how to solve this problem, but I kind of don’t believe what people say. I mean, I think sometimes they dislike a thing for reason A, but the words that come out are reason B. They say a character is badly written (B), but really they find the queer subject matter uncomfortable (A). This may or may not be the case, but fundamentally I do not believe the average internet video game fan has the introspection and honesty to say “A” here. There’s no way to know.
Veilguard, on the other hand, doesn’t get better. It just stays bad and even confusing at times.
My problem with Veilguard is the difficulty fell off a cliff and never climbed back up. Other than that it was fine.
I’m reminded of an old job’s database where every key was named “id_foo” instead of “foo_id”
You didn’t have user_id. You had id_user. You didn’t have project_id, you had id_project. Most of the time, anyway. It was weird and no one could remember why it was like that. (Also changes to the DB were kind of just yolo, there wasn’t like a list of migrations or anything)
Next you need player buy in
This is huge. I tried to do a horror game once and one of the players just wasn’t taking it seriously, and it ruined it completely.
Good. Climate change is a real problem and many people only care about money
You’re almost certainly joking but also like … yeah everything has political subtext. A lot of Internet duds are just too stupid to read it.
I think most of the people mad on the Internet about this kind of thing couldn’t pass 12th grade English, and certainly not like a 200 level English Literature course.
Depends on how strange and impactful their choice is.
If it’s something that I think should be in the style guide, I’d promise try to achieve consensus. I’d prefer not merging in the dubious code because then other people may take it as precedent.
One guy really wanted to write his code differently than the existing code and how others were doing it. It kind of sucked. Not that his way was bad, but no one else on the team subjectively liked it. I relented and let it go, and then had to deal with that unpleasant code for months. Eventually he moved on and a lot of that code got replaced. I retrospect I would have preferred if we had somehow convinced him to keep in the style we preferred. I’m sure he wasn’t happy that the rest of the team wasn’t keen on his style choices.
If it’s just a little weird, mention it as a non blocking comment. Like one guy would have weird line breaks in his longer comments. It technically followed the guide (under max line length) but it was weird. We asked him to stop, he said ok, no problem. But I didn’t block a merge over it.
Huh. That’s neat I guess.
My initial guess was it would somehow capture the energy from hitting keys. I guess that’s implausible? Too little energy without making the key press resistance too high?
Probably because conservatism comes from fear and hate, and those are pretty violent emotions. Someone with a lot of empathy, that sees other people as whole humans, is less likely to be right-wing and also less likely to do violence + terrorism.
I was fully prepared to be like “why on earth would you convert werewolf to D&D 5th edition”, but then I realized thankfully this is not that.
Some actual feedback: That font is real hard for me to read.
You don’t even need to wait for ng+. Sometimes I just start a new game and cruise through the first parts. Clear the “you should lose here” tutorial boss and go all the way to lady butterfly. Then I usually run out of steam.
It’s really satisfying to be able to do that without a level up grind
I’ve been playing it and enjoying it. It could be better. Most games could. I had kind of low expectations, honestly. I’m glad it’s a single player game with no live-service and no season-pass. I’ll probably play it a second time. Runs kind of like crap, so I might play it again in the distant future where I have better hardware.
I imagine a lot of internet duds are mad about how there’s a queer subplot, but they can go fuck themselves. Unfortunately, this creates a problem where if some random guy is bashing it I have to try to suss out if they’re really just mad about queer stuff. It’s hard to tell. And because we’re all just emotional idiots, some people might be mad about the queer stuff and not realize it, and the words that come out of their mouth will be “boring characters”.
But also a lot of their games have problems. Mass Effect 3’s ending is so bad it has its own wikipedia page.
Guild Wars2 is very good.
It downscales your level if you go back to older areas, so you can play with lower level friends. (Though it’s still pretty generous, and the high level friends will be more effective). So if your friends aren’t playing much, you can still coop with them when they do play.
There’s a lot of content. Most of the maps have stuff just happening. There’s also instanced content for 5, 10, or … I think private convergences can go up to 20?
There’s not really a gear grind. When you hit max level (which is pretty easy) good-enough gear is very easy to get. A smidge better than that is a little expensive but still very feasible. The fanciest gear is numerically the same, but let’s you reskin and swap stats for free, which is nice.
Crawl: Stone Soup. Classic rogue like. You can play it in the browser so it’s very fast to get going. Minotaur Berserker is a nice semi brainless flow.
The run up to the gargoyles in ds1 is very good and sometimes that’s what I do. After that the pacing has some hiccups, but that first part is A+
I still want to play Fate. I just don’t have a group and don’t feel like doing the whole lfg+ interview people thing.
I don’t think caring about other people is the problem. I think this particular manifestation is of dubious value, and in fact annoys enough people that someone made a website asking you to stop doing it.
Furthermore, if “Hey man what’s up? Do you remember if there’s lunch provided at this meeting?” is going to push them over the edge, then they’re so close to a breaking point already that anything is going to do it.
I had never articulated this before, but this is good.
Did anyone want this? MMOs are kind of passé. There’s a couple big ones still kicking around (WoW, Guild Wars 2, final fantasy) but there’s a huge graveyard and hospice for all the others.