Fushuan [he/him]

Huh?

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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Yeah elden ring SotA, I finished all the bosses and all the content but 1 optional boss on saturday, and the last boss yesterday. Good dlc but the balancing is kinda whacky and is has the typical complainers about difficulty, the typical defenders that have not finished the dlc, and then people that have done all bosses that know that the last boss is the most overtuned piece of shit to be ever crafted in ER. The other optional hard boss (bottom right) is also kinda stupid but it’s optional and it does give you SOME breathing room, but the last one is just completely un enjoyable.




  • I agree, honestly. I also like specifications, but I don’t like the game to be inaccurately specified. I feel that it’s better if an umbrella term is used in the title instead of a more specific fake one, and then a short description describes how the game is played or what kind of experience I should expect in several words, instead of a single term. That, alongside screenshots, let’s plays, and all sort of resources are plenty help to decide if I should buy a game or not.

    RPG is used for games where you take the role of a character, and it should somewhat tell the story of either the character or the world around it. That alone differentiates some games from others like rocket league or fifa, where there’s no story, you don’t take the role of nobody that matters, what matters is the gameplay.

    Hack&slash was a term used for games where you killed tons of monsters with weapons, and then Diablo started using the ARPG term to say that besides killing tons of monsters, you also get to enjoy a story in a particular ambiance. Dark Souls games also fit the description where it’s more about the action than reading, but feel like a completely different genre, right? no isometric, itemisation is vastly different, the gameplay loop is completely different… This is why just reading ARPG means nothing to me nowadays, I have to dig into the description anyway.

    Another example, is “Ys origins” an ARPG or a JRPG? both? It has fast paced combat where you kill tons of mobs and a story, but it has a very japanese style, however, JRPGs are being known for having to manage a party and usually turn based combat, sooo? idk, a 3 line paragraph and 3 5 second clips would be much better than just a term for me.

    Sorry for the late response btw, I just forgot lol.








  • The reason they don’t do multi people and multi year coding projects has nothing to do with repeatability of the experiments, most science coding is done through simple-ish code that uses existing libraries, doesn’t code them. That code is usually stored in notebooks (jupyter, zeppelin) or simple scripts.

    For science code, it usually falls in the realm of data analysis, and as a data engineer, let me tell you that the analysis part of the job is usually very ad-hoc modifications of the script and live coding though notebooks and such.

    The part where whatever conclusion of the research is then transformed into a functioning application, taking care of naming conventions, the architecture of the system where the input data, the transformations, the postprocessing and such is done, is usually done by another team of dedicated data engineers or software developers.

    I guess that it would be helpful for the analysis part to have standardized templates for data extraction and such, but usually the tools used in the research portion of the process and the implementation portion are completely different (python with tensorflow vs C++ with openvino or whatever cloud based) so it’s not really fair to load the architecture design since the beginning.










  • They are separate universes based on the common theme apparently, so there’s no need to play 1 to enjoy 2, technically. However, 1 is fucking great so you lose nothing. It’s a monster hunter with dark souls theme in a hard medieval setting. If that didn’t sell you on the franchise nothing will :)