• 7 Posts
  • 41 Comments
Joined 1 year ago
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Cake day: June 20th, 2023

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  • yeah, the API library the bot uses to connect to the lemmy API broke when the contract changed in the upgrade to 19.5; I logged an issue on the github for the api, but it hasnt gone anywhere, so i doubt the repo is being actively maintained. I haven’t had a chance to really dig into it myself, but if it doesnt go somewhere soon, i might have to see if i can fix it up.


  • I mean, thats honestly going to be a thing that happens whenever some people get into something new through a different medium, really. Warped expectations are a thing. We’ve been dealing with it for decades with people who come to D&D/TTRPGs from video games, and expect the in game NPCs to act like theyre from skyrim or something. It’s honestly not that much different, only with a different set of preconceived notions.




  • However, if you ask me to pick one specific project, I get overwhelmed because I don’t know what’s reasonable.

    I don’t know enough to know if my ideas are achievable, or if I’d just be bashing my head against the wall. I don’t know if they’re laughably simple tasks, multimillion-dollar propositions, or Goldilocks ideas that would be perfect to learn a coding language.

    List out some ideas you’re thinking of. While it may not be obvious to you, someone who is seasoned (me or someone else) might notice at least a general theme or idea to point you in the right direction for where you should go and what you should learn, regardless of if the projects are reasonable.

    Note - Most projects take teams to realize, so if your ideas are too large, they might not generally be feasible alone.



  • Earthbound is eternally on my list of games i play through every couple of years. Its such a great game. Some aspects of it are a tad clunky by modern sensibilities (inventory management, going through the menus for a lot of things, etc.), but overall it holds up really well. Also if you liked earthbound, mother 3 is also 100% worth playing. Mother 1 (or beginnings, or whatever you wanna call it), is hard to recommend to anyone but the most diehard fans, though.

    I like earthbound the most of all of em, but thats purely for nostalgia reasons. From a critical perspective, i think mother 3 is the superior game.










  • Running arr services on a proxmox cluster to download to a device on the same network. I don’t think there would be any problems but wanted to see what changes need to be done.

    I’m essentially doing this with my set up. I have a box running proxmox and a separate networked nas device. There aren’t really any changes, per se, other than pointing the *arr installs at the correct mounts. One thing to make note of, i would make sure that your download, processing, and final locations are all within the same mount point, so that you can take advantage of atomic moves.


  • I dunno, i havent read it, but it describes itself as ‘horror’ several times, and calls itself “investigative horror”. From what i’ve gleaned it was supposed to be victorian-esque call of cthulhu? But i’m also not 100% sure.

    You’re needed, investigators: join the secret society Candela Obscura to confront occult horrors from beyond, keeping hidden the true nature of magickal incursions besetting our world.

    Candela Obscura (bestowed the hashtag #CandelaObscura) is a new tabletop roleplaying game that places you in the roles of investigators working for an esoteric order. In this game of investigative horror, individuals of varied talents are brought together under the organization Candela Obscura. You’ll pursue strange occurrences and encounter dangerous magicks, fighting back against a mysterious source of corruption and bleed. Candela Obscura is the first to use the Illuminated Worlds System, a newly designed system that uses 6-sided dice and lends itself to narrative, arc-driven play.



  • You’re talking about XMPP, and it was google with google chat that people refer to with it.

    That said, there’s a lot of details that story people throw around about google killing it that lacks some details. Specifically that the premier service that used and developed the standard, jabber, was acquired by cisco like 8 years before google supposedly killed it, which i would argue affected it far harder than google chat did.

    It’s also lacking a lot of modern features that were becoming staple around the time that it was killed; i.e. QoS, assured delivery, read receipts, and a few other things. I still don’t think the protocol supports them.

    Also, the protocol still exists and is used. It’s used by microsoft in skype for business, it’s also the IM protocol for lots of gaming platforms like origin, playstation, the switch (for its push notifications for their online service), League of legends, fortnite, and others. It’s still a reasonably popular standard when it comes to chat programs, though none of them that i’m aware of use the actual federation piece of it to talk to each other.

    While the tactic alluded to does exist (“embrace, extend, extinguish”), i’ve never been necessarily convinced that google “kiled” xmpp, as its been around a long time and continues to be for various reasons. Even with google chat, it was never a ‘front end’ thing many users even thought about, because it’s back end frameworks tech, and it continues to be so in lots of different places today. I’m reasonably sure that the people who get upset about it and proclaim google killed it are basically just upset that it didn’t become the defacto chat standard today, which i would argue almost nothing is the defacto standard anyways, unless you count discord which kinda came out of nowhere like a whirlwind and took over the chat space and has nothing to do with any XMPP drama.

    Ultimately, its up to you (whoever is reading this) to look into the facts of the matter and decide for yourself if that’s what really happened, but keep in mind, the people who usually repeat the anecdote about how google killed it have an agenda to push. I’m personally skeptical, because there’s reasons for google to have dropped it (see mentioned limitations above), and even back then, it wasn’t that outrageously popular. In fact, i would argue its more widely used today than it was back then, but i have no hard numbers on that.