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  • dino@discuss.tchncs.detorpg@ttrpg.networkSci fi RPG systems
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    10 months ago

    This needs to be at the top. Starforged is amazing, because Ironsworn is an amazing system. All the influences you mentioned in starting post are also mentioned as influences for the making of Starforged. The only problem I see, is that your focus on mechanical system for the ship stuff.

    Ptba is inherently not as mechanical as other meta systems. But I highly recommend checking it out.

    Second suggestion would be Stars without Numbers, Crawford is praised for almost every release he does. You can’t go wrong for Sci Fi with his system, it offers quite more crunch than Starforged (from my knowledge, I didn’t read or play SWN myself!). But it offers, similar to Starforged, amazing tools for building worlds in a scifi setting, which can be used in any other system you might prefer.



  • I mean I don’t totally disagree with your statements, but how much playtime do you have in NMS? I have 85 hours and I am totally satisfied aka not thinking of returning regarding new patches with new “content”. Does that make it a bad game? I don’t think so. Is it the best spacesim ever, I don’t think so either. But it gets some features really nicely done:

    • like the feeling of and endless universe where you can travel wherever you want,
    • the exploration part where you are looking for your favourite planet ecosystem (it NEEDS dinosaurs!)
    • the crafting part, although I no clue how it changed to some years ago
    • starting and landing on planets (hi Shitfield)

    But I agree the core gameplay loop is quite shallow, I see it more as a “light” sandbox game.