![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://programming.dev/pictrs/image/8140dda6-9512-4297-ac17-d303638c90a6.png)
That’s absolutely true. What’s hard and what’s easy in programming is so completely foreign to non-programmers.
Wait, you can guess my password in under a week but you can’t figure out how to pack a knapsack?
That’s absolutely true. What’s hard and what’s easy in programming is so completely foreign to non-programmers.
Wait, you can guess my password in under a week but you can’t figure out how to pack a knapsack?
This doesn’t hold. Commit signature is a feature of git itself, even though the article chooses to focus on GitHub. And afaik github integration of signatures doesn’t break code hosting elsewhere, GH merely allows you to register your GPG signature with them so they’re able to validate the commits, but the author is still able to enroll the same GPG key to other hosts.
Not only that, but GitHub rewrites signatures on rebase (and sometimes on fast forward merge) with their own private key. Using signatures on GitHub is basically pointless.
That said, there are cases of players noticing emergent behaviour in games! For example: https://twitter.com/JoelBurgess/status/1428008041887281157
Here’s a language that does bash and Windows batch files: https://github.com/batsh-dev-team/Batsh
I haven’t used either tool, so I can’t recommend one over the other.