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Let them look cool.
Too much time is spent working around the players’ abilities to make a fight challenging. Some fights should look hard but have a player ability break them. Let them use the powers they earned.
This slightly ties to the idea that the game is not the players against the DM, it is the players against the world, while the DM narrates.
I mean Tim, if you wanted me to stop using maps you could have just asked, you didn’t need to insert ads.