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Joined 1 year ago
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Cake day: July 20th, 2023

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  • How much money do you donate?

    I am very privileged to have some money left over after fulfilling essential needs. So, I set a fixed amount a while ago, and then whenever I am able to make a saving (e.g. switching to a cheaper phone plan) or get a pay rise (if it ever comes), I’ll put some of the gains into donations.

    When do you donate?

    I remember reading somewhere that many organisations prefer regular donations to one-off donations, even if the regular amount is smaller, since it helps them plan better. So I always give regular donations, even if the amount is smaller to compensate.

    I have everything set up as automatic donations in liberapay and OpenCollective. So, it’s pretty seamless!

    If anyone ever wants to gift me anything, I’ll ask for them to consider a donation to a project instead.

    Do you have a minimum donation amount?

    I try to avoid payments under £5. Below that point, way too much of the money goes to fees. For some projects where I donate a small amount, I donate yearly instead of monthly instead.

    How do you decide what projects to support? Do you forego donations if you’ve contributed in other ways?

    I don’t donate to every project I benefit from, but I care a lot about XMPP and Linux on Mobile, so I donate mainly to projects in these areas. I’ve also contributed code to some of these projects, but I keep donating as I want to support the ongoing maintenance as well as just individual features.

    Do you donate to all equally or do you have some sort of ranking? Is it by amount of use, subjective preference, something else?

    I care about XMPP as a whole succeeding, so I donate to many projects I don’t even use myself. I wanted to donate to clients and servers for each major platform, so I split the clients like this:

    • iOS clients: 1 project
    • Android clients: 1 project
    • Linux clients: 4 projects
    • Server software: 1 project

    Then, I donated an equal amount to each platform (so, for example all the Linux clients combined would get the same as the single Android client).

    However, since I was donating so little to each Linux client, I decided to gradually increase the amount I donate to those over time.

    I’ve also recently started donating to libraries / ancillary projects in the same space. But I don’t have much money left to play with for them, so the amount is smaller :(

    Linux on Mobile is simpler as I only donate to two projects, so I just donate equally to both.

    So, long story short, it started with some kind of structure, but has become more subjective since then :)

    What platforms do you prefer using? Liberapay, Opencollective, Patreon, ko-fi, Paypal, Monero, actual post?

    I really like liberapay, especially as it mostly works without Javascript. But Opencollective is pretty nice too. If the developer themselves gives a preference, I’ll normally use that platform.

    One thing I’m interesting in knowing is - do people generally prefer donating to fewer projects, but with bigger amounts, or vice versa? One criticism of my approach is that, because I am spread quite thin, I risk not really helping any project that much, whereas if I focused on one or two projects, at least those could benefit a bit more.


  • It’s not perfect yet, but it’s much, much better than the old days.

    OMEMO is supported by every major client, and they interoperate successfully. Unfortunately, most clients are stuck with an older version of the OMEMO spec. It’s not ideal, but it doesn’t cause any practical issue, unless you use Kaidan or UWPX, which only support the latest version.

    All popular clients and servers support retrieving chat history now too.

    In practice, I’ve been using it for several months to chat with friends and family, and haven’t had any issues.


  • Yep, that’s the gist of it. In order to change the license from the GPL, they’d need the permission of all of the copyright holders who’ve contributed code under the GPL to the project. After a few months have passed, this basically makes it impossible (or at least extremely difficult) since at least one person (and likely many people) will say no.







  • I really wish there was a GPL-licensed rendering engine and browser, accepting community funding, with some momentum behind it.

    I feel Ladybird have correctly identified the problem - that all major browsers and engines (including Firefox) get their primary source of funding from Google, and thus ads. And the donations and attention they’ve received show that there is real demand for an alternative.

    But I think the permissive license they have chosen means history will repeat itself. KHTML being licensed under the LGPL made it easy for Google to co-opt, since it was so much easier to incorporate into a proprietary (or more permissively licensed) codebase.

    There is Netsurf, but the rendering engine understandably and unfortunately lags behind the major ones. I just wish it was possible to gather support and momentum behind it to the same extent that Ladybird has achieved.






  • ambitiousslab@lemmy.mltoOpenSourceGames@lemmy.mlGame Recommendations
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    8 months ago

    My favourites are:

    • Endless Sky (2D space sim, singleplayer)
    • FlightGear (3D flight sim, singleplayer and multiplayer)
    • OpenTTD (transport management game, singleplayer and multiplayer)
    • Torcs (racing game, singleplayer)

    Each of these are quite polished (especially for open source games!), widely packaged, not too complicated to start playing (except perhaps FlightGear) and have been around for a long time. Endless Sky, FlightGear and OpenTTD have quite active development, while Torcs is much quieter nowadays (although there is an actively developed fork called Speed Dreams which is awesome, just not widely packaged yet).

    I’ve been meaning to try out FreeOrion and Minetest for a while now, looking forward to seeing what else pops up on the thread!