For example, bazzite. I basically skipped the gamecube for various boring reasons, so I’m excited to revisit that era, maybe find some nice games to play with my kids.
For example, bazzite. I basically skipped the gamecube for various boring reasons, so I’m excited to revisit that era, maybe find some nice games to play with my kids.
Glad I could help.
The survival elements are certainly a big part of rhe game, but if you want to reduce thier impact, there are a few mods that help.
I use a meditation mod, which alows you to slowly regen all three major stats (hp, stamina, mana) by sitting and doing nothing. This makes a HUGE difference in that you then only need potions for healing during fights, you never need to worry about having items to heal up.
Another one links all your stashes (one in each city where you buy a house) so that you don’t have to carry everything with you al the time.
Another one (that I don’t use) is improved inventory. It allows for sending items from your backpack directly to your stash. So again, you don’t have to worry so much about how to carry loot back from dungeons, etc.
There’s still a bit of inventory management, and both illnesses and environmental factors still need to be dealt with, but that’s it.
I’m playing Outward, I’m loving the world and the artwork, and how challenging the combat is. It’s an entirely different sort of RPG, and super-refreshing.
I also occasionally play dwarf fortress, and mech arena on iOS when I have a short break.
My PF2e GM has been using roll20 for years, I’ll talk to him and DM you some tips if he has anything. (I’ve only played in person so far)
I do agree. The most fun I’ve ever had with a TTRPG is as a player in a Monster of the Week game, which is super rules-light. And we do get a very good representation of real life using these mechanics, but that’s because thw GM is really good at making decisions about how mechanics work for a particular PC abilities, and then sticking to it.
Thanks for the knowledge dump.
I was just describing a general relationship between complexity and realism that I have experienced, it’s certainly not a perfect correlation.
I assume you are playing 2e.
I definitely get that. Pathfinder (like D&D and other rules-heavy TTRPGs) has a learning curve, and things can get confusing for newer players.
Imho any game is either rules-heavy, and as such closer to reality with more defined rules for various situations, or it is rules-light, where GM-Interpretation is other needed to determine what to role. (Or somewhere in between)
Any rules-heavy game is going to take time to learn, and sometimes it will be unclear what is correct. But I find that the PF2e rules are actually very clear, you just have to pay close attention to the wording.
For example, if you get an attack of opportunity(AoO), can you grapple instead of attacking? Can you trip?
The answer is in the descriptions of those actions. An attack of opportunity allows for a strike action. A grapple is a standard action. A trip is a strike action. So a trip is allowed, a grapple isn’t.
The entire game is built like this. Can a barbarian use this action while raging? Well, does it have the rage trait? If not, then no. Spells no longer have levels, they have ranks, so that no one confuses them with character level. It’s all in the wording.
But again, I’m approaching this as a TTRPG veteran who has GMed systems like shadowrun and world of darkness, that are basically the poster-children for needlessly complicated and/or conflicting rules. I totally understand that any rules-heavy game can be confusing.
It’s good news for sure. But I still don’t trust WotC.
And Pathfinder 2e is just plain better. In four decades of playing TTRPGs I’ve never played a ruleset so tactical, so clean, so enjoyable. It’s a thing of beauty. So I could care less what happens with D&D.
Also a great idea, I didn’t know that.
Obsidian is awesome, and obsidian publish costs money but it’s very easy to use.
Kudos on putting in the work. It’s comments like this that show why the fediverse is better that the rest.
I’ve been using it for a few months. After ubuntu and arch, I’m sold. Everything just works.
Tough question. I’d say Stellaris and Neverwinter Nights.
Stellaris is giant with so many options, it would take a while to get stale.
Neverwinter Nights has hundreds of homebrew campaigns available, and with the PRC mod also hundreds of classes & races to play.
That’s a valid criticism.
On the other side: Pay for a year at once and get 3600 searches/year. The rollover also doesn’t happen, but the effect is drastically reduced. Also get a discount overall.
I’m not saying that kagi is perfect, but fuck google sideways. Eat the rich. Pay for the product or you are the product.