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Joined 1 year ago
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Cake day: August 30th, 2023

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  • But that’s the point. It’s already in their hands. There is no ethical and helpful application of AI that doesn’t go hand in hand with these assholes having mostly s monopoly on it. Us using it for ourselves doesn’t take it out of their hands. Yes, you can self-host your own and make it helpful in theory but the truth is this is a tool being weaponized by capitalists to steal more data and amass more wealth and power. This technology is inextricable from the timeline we’re stuck in: vulture capitalism in its latest, most hostile stages. This shit in this time is only a detriment to everyone else but the tech bros and their data harvesting and “disrupting” (mostly of the order that allowed those “less skilled” workers among us to survive, albeit just barely). I’m all for less work. In theory. Because this iteration of “less work” is only tied to “more suffering” and moving from pointless jobs to assistant to the AI taking over pointless jobs to increase profits. This can’t lead to utopia. Because capitalism.





  • Yeah, voyager is the one I use most often on my tablet. Open the link normally, make sure your links are set to open in-app, and as the page is loading, look across the top, where the “done” and “share” buttons are. You’ll see the “Aa” button switch to what looks like a rectangle with lines across it (mimicking a page with lines of text). If you catch it while that icon is showing, it opens right up. But if you miss that brief icon change, you can still click the “Aa” and it’ll bring up a drop down menu. Click “show reader”



  • Is t it funny how this seems to be happening in every industry possible? And it’s always reported with sUcH sURpRisE!

    Like, we are being abused by capitalists. It feels good to steal. Because they can’t stop taking more and more from us, squeezing us harder and harder.

    When you present us with ease of use and a reasonable price point, we are happy with the trade. But they need their returns to keep growing, so they keep squeezing us harder. Their investors demand the line go up. So they squeeze us harder. They need to cut costs, so they squeeze us harder.

    It never stops. So we turn to theft. Because they’ve literally left us no choice.



  • Don’t overthink it, look at classic Jansport bags. I’d gone through so many different backpack companies looking for a decent, reasonably priced backpack that wasn’t bogged down with useless shit but still had some organization for my daily carry stuff. I commute to work on the train and have to bring tools, not to mention some odds and ends for sporadic use, rain gear. So I got a bigger one, but it sounds like you could go with the medium size and you’d be right as rain.

    It seems like bags these days are really pieces of shit, or they’re these super involved and stupidly expensive bags that are just entirely unnecessary. I’m glad I got a Jansport again. I just wish I had thought of it before I tried like four others that sucked.



  • I mean, the guy had a few decent points. I definitely agree with you as well—my constant replaying of gta V and rdr2 go to show that I love rockstar games. And I’m a different gamer than this guy. I have the same approach to movies, too. I work in film and all my friends are super film snobs and I’m like, “oh shit, I really liked it.” Because the story is my bread and butter. Rdr2 was an incredible story. I’ve replayed the entire campaign three times and each time I still felt the story, felt the characters…it worked for me. However, what this guy said is also true. For “strategy” gamers, yeah, their system is super limited. I mean, for a replay their style is super limited. You have “choices” technically—you can be good or bad, say yes or no to helping people, you can find interesting items off them when you decide to be bad and kill them, or sometimes they’ll reward you with cool items if you decide to help. The open world has some secrets to uncover but…ultimately, there is one track for the story (even if you can be white hat or black hat), and the open world experience, you can only discover what’s set out for you. You can’t “create” an experience that isn’t placed for you to find or that you decide to do differently than their predetermined triggers and paths. Basically what I’m saying is your “choices” in the game only serve to limit your path if you make the decision to, say, not help Mary—that storyline is just gone. You get a few new pieces of dialogue. That’s it. It’s all funneling you to their predetermined path. And that can get boring for some people.

    All this said, I fuckin love rdr2. I love just fucking around in the open world when I don’t feel like playing missions, I like trying to survive a Saint Denis shootout by holding up somewhere or refusing to run. Shit, I’m STILL playing rdr2. That doesn’t happen when the game is bad. But I also agree with what he’s saying. Being able to actually alter the game, with your creative input having a consistent logic you can manipulate, would turn this game from an 8.75 to a 10. As it stands, the only time your in-game decisions truly make a difference is when they wipe out a side story line opportunity—or if they happen to be the final decision or two in their predetermined story.

    I opened the video thinking, “pfft. Fuck this dude, these are some of my favorite (and in my opinion the best) games of all time.” But after actually watching some of it, he had good points.