![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://lemmy.ca/pictrs/image/7b0211f0-7266-4e13-9d26-8c3e6126af62.png)
Kadokawa, the people who make RPG Maker?
Kadokawa, the people who make RPG Maker?
Definitely check out the myst remake, as it has modern movement available (and it’s gorgeous). These two games are basically puzzle game masterpieces and remembered so fondly for a reason. Hope you enjoy them. 🙂
Wow I was just saying I would love to see a remaster of this!
What does someone have to do to prove to youtube they own it?
Would there be any interest (or does it already exist) for a community dedicated to indie shoutouts? I picture somewhere specifically for fans and devs to call attention to good games without marketing budgets or their own work in the case of devs.
This is great if you can do it, but saying it’s simple is a bit of a stretch.
Shitty corporate backed agency supports corpos. More news at 11.
This game literally gave me a mind altering experience. The point at the end as you walk towards the light, I started to be unsure if I was controlling the character anymore or not, and it was actually quite dissociating like a psychedelic experience (I was sober at the time for the record). Truly incredible moment that no other game has pulled off.
Didn’t they already have this?
+1 for these videos. Any positive examples of kids getting famous/rich from it are cherry picked and the vast majority are fully exploited.
Dark patterns are bad, and I think they should be discouraged somehow. It has nothing to do with entertainment.
They’re a holdings company. They don’t care about games at all, only maximizing investments. We can only hope they set their sights on a different industry.
TIL fortnite isn’t first person
I hope some smaller games can take the lessons of content density and meaningful decision making from BG3 more than anything else. The incredible conversation cutscenes are super cool, but definitely where a lot of budget went, and I think you could make a really great rpg with a similar feeling of depth without that costly element.
I think it’s a double whammy because it’s also almost the reverse of Yuzu (Zuyu, Suyu). Pretty clever name (and also a very bold choice. I wish them luck)
That’s not the point I’m making. You might be right, but it’s all theoretical. It could just as easily stagnate and become a dead end. There’s really no way to know until it’s been tried. I’m just reacting to this technology as it currently stands, and you’ll note I did say it was exciting to see as well.
You could, but it will never lead to anything. It’s guaranteed to be fluff. It may not even make sense or feel like a good payoff because it’s just generated. No one wrote it with any intention. See what I’m saying?
As exciting as this stuff is, I don’t get how it could ever lead to anything interesting. Seems like an endless stream of tell-don’t-show and fluff to me.
I didn’t realize there was a sequel in the works. I hope they learned some lessons from the first one, because it almost excellent, but in the end it couldn’t get past good for me.