Programmer and Airplane Enthusiast.

“You just don’t know how AI works” earns you a block.

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Joined 1 year ago
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Cake day: June 11th, 2023

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  • The author does have a way with words lol. I love this paragraph in particular, emphasis mine:

    As we speak, the battle that platforms are fighting is against generative spam, a cartoonish and obvious threat of outright nonsense, meaningless chum that can and should (and likely will) be stopped. In the process, they’re failing to see that this isn’t a war against spam, but a war against crap, and the overall normalization and intellectual numbing that comes when content is created to please algorithms and provide a minimum viable product for consumers. Google’s “useless” results problem isn’t one borne of content that has no meaning, but of content that only sort of helps, that is the “right” result but doesn’t actually provide any real thought behind it, like the endless “how to fix error code X” results full of well-meaning and plausibly helpful content that doesn’t really help at all.

    And he describes exactly what I have to deal with on the regular, “content that only sort of helps” that “steals your attention from the content you actually want.” Even moving from Google to DDG has only mitigated this problem, it hasn’t fully gone away.

    But yeah, one of his conclusions seems to be the Death of the Hyperlink? Which, I mean, not even LLM’s can kill that. I doubt <a href is going away any time soon.




  • This makes no sense. Zork and Asteroids are practically contemporaries. Last of Us and Dota 2, Persona 5 and PUBG, Street Fighter 6 and Baldur’s Gate 3, each of these pairs released the same year. We can probably point to as many story-driven games as action-driven games, every single year, since 1977.

    On the time scale you’re talking about, there’s almost no correlation between time and the quality of video game storytelling. If anything, it has been improving (insofar as bigger games with bigger budgets have more grandiose stories being written for them).







  • When a company uses Embrace Extend Extinguish, they are relying on network effects to drive people to their side. So let’s say Threads comes out, starts federating, has a big established userbase, and then they come out with some new, proprietary killer feature. It could be great moderation tools - something kbin and the fediverse need, no doubt about it - but whatever the feature is, it draws users away from the existing fediverse infrastructure and into Threads. Threads then makes massive changes to the ActivityPub spec, building the walled garden back up again. Only this time, they’ve actually siphoned off some of the users you originally had in the community. The result isn’t the status quo, Meta peeled away users who otherwise would have stayed.

    By the way, while a “small community of tech nerds” is perfectly fine in its own right, I would argue the fediverse has already grown beyond that community. They’re a large contingent no doubt, but there’s also law enthusiasts, news outlets, game developers, users from Germany, Japan, France, Finland, and I follow them all. To see them leave for Threads would be a shame.