The real deal y0

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Joined 1 year ago
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Cake day: July 16th, 2023

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  • DacoTaco@lemmy.worldtoOpen Source@lemmy.ml*Permanently Deleted*
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    1 month ago

    Their source code repo contains a copy of libogc for wii/gc builds because they were annoyed at us. And i do mean a copy. Not a reference, or a sub-module, a full on copy that they build before building the wii/gc executable.

    Their own issue, as long as we dont get reports of their broken shit…

    Then there are the multiple times they cloned emu repos and butchered them into cores. Or the fact they force the core interface on emulators making them bad.

    Retroarch is a nice project from a far, but the closer you look, the more you see huge ass cracks in the project, held down with duct-tape









  • I… Dont know why this exists.
    Ive been aware of a few ethernet projects for gamecube and none of them makes sense to me.
    All of them use a custom chip/interface and require special code in software.
    On top of that, none of them have merged the code into libogc (the open source gamecube homebrew library i help maintain ).
    If i were to make a project like this, i’d use a mcu ( pi zero? ) together with a ethernet controller. The mcu would expose the same interface the official bba would, so even games could use it out of the box.
    I even made a pcb design for extrems so he had the pcb pinouts just like the official bba to work sonething out of.

    But hey, what do i know, right?