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I guess I just don’t really resonate with that idea, personally.
In Nine Sols you can turn on story mode and access sliders to adjust the combat however you want. It disables boss achievements. I’m still perfectly able to enjoy the intended experience regardless of what anyone else does.
Coming from someone who buys every fromsoft game day 1 and enjoys them thoroughly as-is, at this point I genuinely think it’s just a marketing thing. Pretty much every other game has accessibility options, and you really never see anyone complaining about it as if it somehow ruined the game for them. On the contrary, other communities are proud of the accessibility options and are glad to welcome all different types of players.
Nope you got it! Okami by the now shut down Clover Studio. The remaining members from Clover actually founded Platinum Games, the creators of Bayonetta, NieR Automata, and Astral Chain.
Playing Okami you can absolutely feel the essence of their later games in the combat, but the game overall is more Zelda inspired. Absolutely delightful title, I played it and replayed it on the Wii back in the day. There’s an HD remake available as well, sadly the game is still stuck at 30fps due to technical limitations but very worth grabbing on sale.