I don’t quite get how the changes are so bad for indies. You must have both $200k revenue and 200k installs before the fee starts ticking on the excess installs. Do indies really sell that kind of numbers?
I can see how the flood of ad-based mobile F2P games are hit, but I don’t feel sorry for those that run that kind of model.
I work with HoloLens, and we just switch SDK to OpenXr. I don’t think the headsets will stop working, they will just run through other systems I think. Not quite sure how the Steam VR integration works.