thats a fuckton of server space, i didnt think playing on random official servers with no admins or good anti cheats would be that popular
thats a fuckton of server space, i didnt think playing on random official servers with no admins or good anti cheats would be that popular
at which point do you blame the language for not implementing it natively?
search for steam forums has the worst ui they could have possibly made, quotes of posts are completely fucked
yes id recommend turning on double resources or you will go mad mining thousands of ore and coal
you do know that quality over quantity right? nobody likes bethesdas radiant fetch quests and this is that but with exposition dumping npcs
and they still dont seem to be interested in offering the full toolchain for the engine, including official mesh and anim import/export plus documentation for the formats
mods made by more than a few people are impossible to monetise with this scheme, way too many creators to pay so you would make next to nothing over just making it free and putting it in your resume
and then we have bethesdas aversion to new dialog (and localising it) in these official mods, which really kills the vibe in many of them
i’d get premium if they didnt make it artificially more expensive by bundling other stuff with it, so adblock it is
problem with this is the size of these companies, sony is not a megacorp in same tier as MS and they likely wouldnt be able to allocate funding for large gaming acquisitions such as EA
he would fit ubisoft
these types of mods are posted in bad faith to generate controversy so its not surprising when they get removed
better that it doesnt grow uncontrollably to something the admins cant keep up with (both server costs and moderation with insufficient tools)
games are art projects at the end of the day and there are often many non-art people (or just people without the right skills or vision) making executive decisions on direction, deadlines etc.
dice is the perfect example of a studio with the worst kind of incompetent people in charge of game direction
they released a great game in battlefield 1 and went to shit after that chasing trends and monetisation strategies over everything else
(shoutout to the guys who worked on base gameplay of BFV, they got fucked over by dumb decisions from higher up)
a human does not copy previous work exactly like these algorithms, whats this shit take?
they havent added any new special stash tabs to store for a while. heist and expedition storage is free
they havent added any new special stash tabs a while. heist and expedition storage is free
mystery dungeon sky, bw2 and emerald
some unfortunate takes i see from this accouncement:
theres no mention of the level editor itself being released which would make new campaigns and major edits to base campaign design impossible, beyond editing data like enemies and spells which unofficial mods can already do
also their last game DOS2 had some stupid proprietary audio format so you couldnt add new dialogue (i belive they fuckin nuked any way to export any audio to the editor), which may still be a thing in BG3