• The Picard Maneuver@lemmy.worldOP
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    10 个月前

    Those old NES games broke my fear of failure, so roguelikes, soulslikes, and similar games where you have a real chance of losing are my jam.

    This also applies to games with permanent roster losses like XCOM or Darkest Dungeon. I can’t get enough.

    • db0@lemmy.dbzer0.com
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      10 个月前

      Funnily enough, I couldn’t get into the souls likes until now. The need to memorize boss patterns doesn’t appeal to me me

      • shneancy@lemmy.world
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        10 个月前

        have you considered playing with the approach that soulslikes are really rhythm games and boss battles are dance offs (to death)?

        this perspective allowed me to enjoy soulslikes more

        • db0@lemmy.dbzer0.com
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          10 个月前

          The problem is that this doesn’t take a away the memorization requirement and I just don’t have the time for that. Also having to walk to the boss and grind through all the minions in-between was also very annoying.

          • shneancy@lemmy.world
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            10 个月前

            that’s fair, i think i enjoyed Elden Ring the most of all soulslikes because if you can’t be asked to memorise a specific boss you can just go somewhere and come back strong enough to two hit the one that gave you trouble

            • db0@lemmy.dbzer0.com
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              10 个月前

              Yea, that would be OK if I also didn’t dislike the concept of “levels” and “winning” by over-leveling or grinding 😁

      • The Picard Maneuver@lemmy.worldOP
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        10 个月前

        I’ve had a successful Ironman run on Commander difficulty in XCOM 2 (WOTC), but Legendary Ironman continues to elude me. I usually get back into it once or twice each year and try again. Maybe one of these days!

        • db0@lemmy.dbzer0.com
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          10 个月前

          I never bothered with legendary Ironman either. It just feels it would be too frustrating unless I’m willing to dedicate my life into it.

    • Wahots@pawb.social
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      10 个月前

      You might like Last Train Home. Every soldier loss is permanent and there’s only so many you can find/rescue.

      Based on true events, which is the most insane part. It’s kinda like frostpunk and an RTS game mixed together, which is very satisfying. Souls-like difficulty.

      https://youtu.be/q0lJ9A4AtFo