Key Details About the Remake
- Development Studio: Virtuos is developing the remake. Known for supporting major titles like Horizon Forbidden West and more.
- Engine and Technology: The game will use a hybrid engine approach combining Unreal Engine 5 with Bethesda’s original Creation Engine, promising modern enhancements while preserving gameplay mechanics.
- Platforms: Expected on Xbox Series X|S, PlayStation 5, and PC. Likely to be included in Xbox Game Pass at launch due to Microsoft’s ownership of Bethesda.
Relation to Other Projects
- Separate from Skyblivion, a fan-project recreating Oblivion within the Skyrim engine. The lead developer of Skyblivion will continue working on this project regardless of an official remake.
- Multiple insiders have corroborated these rumours, suggesting a significant shift in plans after initial hints during Microsoft’s acquisition of Activision Blizzard.
How do you think The Elder Scrolls IV: Oblivion holds up to other games in the series?
Because that’s an easier cash flip. They’d have to do actual design to update Morrowind to modern gaming sensibilities without corroding it. Oblivion just needs a facelift and some number tweaks (and a whole suite of bugs fixed as usual).
They’ll slap sone UE5 lights and filters on and charge 70 dollars for it, I’m betting.
This could also be the pilot project to see if it’s possible before tackling something more intense.
Morrowind has a lot of jank that people love. I personally don’t want a polished Morrowind experience.
If you love the jankiness of Morrowind, then I would say you’re not looking for a Morrowind remake. Without specific examples, all the jank I’m remembering is fondness for weird design and/or unbounded behavior like weird spell-hacks.