alessandro@lemmy.ca to PC Gaming@lemmy.ca · 5 months ago'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'www.pcgamer.comexternal-linkmessage-square14fedilinkarrow-up193arrow-down11
arrow-up192arrow-down1external-link'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 5 months agomessage-square14fedilink
minus-squareLoamImprovement@beehaw.orglinkfedilinkarrow-up1·5 months agoYeah, like stress casualties due to crunch have been a thing for a long time.
Yeah, like stress casualties due to crunch have been a thing for a long time.