picandocodigo@lemmy.worldM to Nintendo@lemmy.worldEnglish · 10 个月前Super Mario Bros. Wonder Producer Says There's Room for 2D and 3D: 'Everyone Should Enjoy Them Both' - IGNwww.ign.comexternal-linkmessage-square15fedilinkarrow-up178arrow-down12
arrow-up176arrow-down1external-linkSuper Mario Bros. Wonder Producer Says There's Room for 2D and 3D: 'Everyone Should Enjoy Them Both' - IGNwww.ign.compicandocodigo@lemmy.worldM to Nintendo@lemmy.worldEnglish · 10 个月前message-square15fedilink
minus-squareWooster@startrek.websitelinkfedilinkEnglisharrow-up11·10 个月前TBH, it’s surprising it took until the Wii for Nintendo to learn this lesson on console. Heck, the GBA didn’t even have an original Mario Playformer.
minus-squareneoman4426@fedia.iolinkfedilinkarrow-up4arrow-down3·10 个月前Was a puzzle platformer rather than pure platformer, but I think Mario vs Donkey Kong might count?
TBH, it’s surprising it took until the Wii for Nintendo to learn this lesson on console.
Heck, the GBA didn’t even have an original Mario Playformer.
Was a puzzle platformer rather than pure platformer, but I think Mario vs Donkey Kong might count?