You must put the limit somewhere. If you add a tolerance and allow for 60.1 km/h, the teams will try to hit 60.1 km/h instead. All that changes is that the speed limit is now 0.1 km/h faster and someone going 60.2 km/h will get punished for going just 0.1 km/h over the limit just the same.
This is only because the penalty is fixed. If you made the penalty proportional to the degree of speeding, it would still be optimal to hit the speed limit without exceeding it but exceeding it by a tiny amount wouldn’t necessarily be a big deal.
If there was a 1% tolerance this situation wouldn’t happen. 1.16% over the limit would mean a driver was definitely doing over 60kph, and there would be no argument.
You must put the limit somewhere. If you add a tolerance and allow for 60.1 km/h, the teams will try to hit 60.1 km/h instead. All that changes is that the speed limit is now 0.1 km/h faster and someone going 60.2 km/h will get punished for going just 0.1 km/h over the limit just the same.
This is only because the penalty is fixed. If you made the penalty proportional to the degree of speeding, it would still be optimal to hit the speed limit without exceeding it but exceeding it by a tiny amount wouldn’t necessarily be a big deal.
It already is if you speed more than 4kph the penalty is way worse I think.
If there was a 1% tolerance this situation wouldn’t happen. 1.16% over the limit would mean a driver was definitely doing over 60kph, and there would be no argument.
But this is the madness we’re in