Agent_Karyo@piefed.world to Citybuilders@sh.itjust.worksEnglish · 7 months agoColony sim Going Medieval, aka friendlier Rimworld, hits 1.0 release in March after 16 major updateswww.rockpapershotgun.comexternal-linkmessage-square7linkfedilinkarrow-up126arrow-down10file-text
arrow-up126arrow-down1external-linkColony sim Going Medieval, aka friendlier Rimworld, hits 1.0 release in March after 16 major updateswww.rockpapershotgun.comAgent_Karyo@piefed.world to Citybuilders@sh.itjust.worksEnglish · 7 months agomessage-square7linkfedilinkfile-text
After many years in early access, the Middle Ages equivalent of Rimworld launches into 1.0 this spring.
minus-squareA_Random_Idiot@lemmy.worldlinkfedilinkEnglisharrow-up3·7 months agoHow can it be friendlier? Whats more friendly than butchering a human, eating his flesh, transplanting his organs into the needy, and wearing clothes made of his skin-turned-leather?
minus-squareMirror Giraffe@piefed.sociallinkfedilinkEnglisharrow-up1·7 months agoEtt don’t eat human flesh, we’re not barbarians. We feed it to the pigs and eat them
minus-squareTRBoom@lemmy.ziplinkfedilinkEnglisharrow-up1arrow-down1·7 months agoGetting them stoned prior to that? But only if they have the teetotaler trait.
minus-squareA_Random_Idiot@lemmy.worldlinkfedilinkEnglisharrow-up2·7 months agothat should make the resultant meals offer a increased mood buff, I think.
How can it be friendlier?
Whats more friendly than butchering a human, eating his flesh, transplanting his organs into the needy, and wearing clothes made of his skin-turned-leather?
Ett don’t eat human flesh, we’re not barbarians. We feed it to the pigs and eat them
Getting them stoned prior to that? But only if they have the teetotaler trait.
that should make the resultant meals offer a increased mood buff, I think.