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The article is way longer than it should be
The article is way longer than it should be
Knowing if a command failed and capturing stderr (which contains stuff like error messages) are not the same thing.
I checked the docs, and I’m a bit confused with one thing. They show that you can capture the stdout of a command into a variabe, but they never show stderr being captured. How would that work?
So what they are saying is “game companies are and should only be forced to do something if they promised the consumers the games would be playable forever”, am I right?
Turns out he calls it a laptop chip troughout the article, but that title makes zero sense with what the article is talking about. And it’s not like the article shows a lot of new information, it’s just like “oh, look, x86 emulation on ARM!” What a clickbait article.
Apparently this III initiative has its own Bilibili channel… I don’t know if this could be a clue for what kind of games they might be releasing or not…
Good job with that alt text
Maybe they’ll release a non-complete port of the game at April Fools
Every time I look at it, I see that the current web landscape is a hot mess.
- Lua if you want really see functional programming as a philosophy
I’m pretty sure that Lua doesn’t follow functional programming as a philosophy…
If you want something that feels more quirky, go with Lisp.
rhythm game Geometry Dash
It’S nOt A rHyThM gAmE, It’S a MuSiC vIsUaLiZeR
Thank you for bringing up nushell, had never heard of it
This. If you want to start coding on your own computer, the Python IDLE is great for beginners (it’s probably inside a package named idle
). Just click on ‘File > New’ to start writing a new program and press the F5 key to run it!
No, this isn’t war funding, this is funding for NGOs that help people who have been left with no home and no food due to the war.