Welp. I have the PSP version but haven’t gotten around to playing it. Guess I’ll play the remaster on Switch instead.
It’s apparently set for early 2025.
Welp. I have the PSP version but haven’t gotten around to playing it. Guess I’ll play the remaster on Switch instead.
It’s apparently set for early 2025.
Persona 3 FES and Persona 4 were PS2 titles. Aside from Infamous and Demon’s Souls, the rest were multi-platform. I bought a PS3 at launch, but my game library for it was always small.
Same. It can play PS1, PS2, and also cook up a hamburger. It reduces the fat!
Recently started Indivisible. I’m really enjoying the gameplay, and the animation, art direction, and characters are wonderful.
That’s all true. It wasn’t until the last 15 years, give or take, that handheld screens could really handle fast motion.
The Game Gear was only good for 2-3 hours on six AA batteries, so you basically had to play tethered to the wall or invest in lots of rechargeable batteries. The library also wasn’t as strong overall as the Game Boy’s, although its top games were previous-gen console quality (because they literally were in other territories).
Both screens were also just awful about blurring during fast movement. Nintendo wisely avoided it altogether, while Sega was bound by their flagship brand. When you really got going in something like Sonic Chaos, particularly considering the small viewing window, you were really just letting Jesus take the wheel.
Source: I was a Game Gear kid.
I was in college at the time and there were a few of us with Dreamcasts. I bought my games (and still have them), but there were guys with literally every single game in the library burned to disc.
This is an urban legend. They were originally going to title the game “Fighting Fantasy,” but they couldn’t due to the Steve Jackson fantasy game book series having that name already. They liked the “Fi Fa” sound, so they came up with “Final” for the alliteration and because it sounded cool.
There are so many things like this. Billionaires (or even multimillionaires) could create an endowment to fund operations for museums like this until the end of time. It was already running on a smaller budget, perhaps $1M or so per year. Even a $20M endowment would probably be enough to sustain it forever. With $30M they could probably afford to expand it a bit. One wonders why Allen didn’t set up a trust to do exactly that while he was alive.
I visited the LCM multiple times, and was amazed at how everything was working and interactive. I think it would have been a natural evolution to split the space for early video game consoles as well, perhaps up through the PS1. That might have brought in more (and younger) visitors.
“Leaks”
Eh. LRG puts out dumb stuff all the time, but they’re not forcing anyone to buy their $200 Bill & Ted limited edition with stickers, soundtrack, and SteelBook or whatever. It’s not a company’s responsibility to sell you less stuff.
If you just want an easy way to play certain games on your Switch or PS4, they can be an easy way of doing so if you no longer have the console in question or if the market rate for original cartridges or discs has priced you out.
They also occasionally put out the first Western licensed version of certain Japanese games on original media, which I think is pretty worthwhile and something they should do more of. Provided they aren’t just CD-Rs.
No one needs to buy every random thing they put out.
They might just want key staff to stay off recruiters’ radar before development is complete. Doing a high-profile project with Nintendo will probably raise the profile of their studio quite a bit.
I have the 2017 Switch remaster, but I’m definitely going to pick this up too.
Once you realize that all this stuff is written by either young Gen Z copywriters or AI, everything begins to make more sense.
Not having a nose is probably an asset in a medieval war camp.
Up voted for recommending real Roland hardware. I have an MT-32, CM-32L, and SC-55mkII to cover all my compatibility bases.
I was bummed when Mega Man Mania was mysteriously canceled. I wish this were an official project, but I’ll take it. I just hope they don’t make any gameplay or (let’s call it) story modifications and stick to upgraded visuals only.
I don’t know what that patch is, sorry.
Just a note for anyone else, it’s also on GOG, DRM-free. $6 currently but it goes on sale.
https://www.gog.com/game/arcanum_of_steamworks_and_magick_obscura
At this point no one can act surprised when they receive a cease and desist. I wish creators like this would spend their time making their own games instead of piggybacking on established IP, but they continue to do it because it garners headlines like this. In other words, they’re trading on Nintendo IP for promotional reasons. If they swapped the player character and the level design, far fewer people would hear about it.