TwoCupsofSugar
- 2 Posts
- 14 Comments
TwoCupsofSugar@lemmy.worldto
Worldbuilding@lemmy.world•What worldbuilding communities are you a part of?English
1·10 months agoi post most things to my tumblr page
i’ve got all my stuff in google docs and tumblr. I really need to get around to organizing the chicken scratch of notes i have into something presentable. I’ve considering making my own website but, I’m kinda lazy and fiddling with code is not my thing so my desire to make is pretty low.
TwoCupsofSugar@lemmy.worldto
Worldbuilding@lemmy.world•Which type of worldbuilder are you?English
2·1 year agoI definitely lean more towards architect and philosopher type. I think of a concept for my setting and think hmm, how would people react if this was true considering the history. I’ve yet to take the time to start writing a story so i might be more than that.
TwoCupsofSugar@lemmy.worldto
Worldbuilding@lemmy.world•Ideas to keep people postingEnglish
3·1 year agoI’ve definitely shied away from posting anything on my own projects as engage on those sorts of things tends to be incredibly low even when art is involved and tbh i do this as a hobby not a job so I’m not really that dedicated on making my own work overly presentable. I’ve found I generally prefer to have discussion on a specific topic rather than a share your own idea type prompt. So for example, what would art be like for a telepathic species be like? ect. At least that generally the stuff i prefer to interact with most of the time.
I’ve played a session once a few years back, but work commitments took me out of the game. I’d like it again its hard finding a group for any game that isn’t just 5e or patherfinder
TwoCupsofSugar@lemmy.worldto
Worldbuilding@lemmy.world•How would a longer lifespan affect technological development?English
1·1 year agodeleted by creator
TwoCupsofSugar@lemmy.worldto
Worldbuilding@lemmy.world•How would a longer lifespan affect technological development?English
1·1 year agoI’ve approached this with my own aliens, a species which can routinely live to 1,000 years due to advancements in medical technology. Their average life span in generally between 700-800 years so a long time. For them technological development didn’t actually move slower in comparison, as there’s a lot of factors that goes into developing tech with the environment, locale economics, and geopolitics playing a much larger role in general. But one thing of note, because they live so long this gives them the opportunity to become skilled in a variety of trades in comparison to other short lived sophonts which means they tend to prefer technology that’s more geared towards increases in individual productivity and self-sufficiency than say mercantilism or mass commerce.
I’d imagine generational differences would be pretty extreme if they developed so quickly. Early cultures didn’t really have a concept of futurisms or progression, life was cyclical. If tech advancement was faster and occurred over the course of a single generation, this greatly changes their perspective of religion and the world around them. The idea of “progressing” might flavor their words perspective much earlier in their history than with us. I’m still developing this part for my own aliens
TwoCupsofSugar@lemmy.worldto
RetroGaming@lemmy.world•I am personally offended that the XBOX360 is apparently considered retro nowEnglish
1·1 year agoits old but it isn’t retro at least not yet. Most xbox 360 games have modern game design none of them have that “retro” feel. Its an old system but none of the games feel old. Now the OG xbox being considered retro makes me feel like a dinosaur.
TwoCupsofSugar@lemmy.worldto
RetroGaming@lemmy.world•Time traveler accidentally moves a chair:English
2·1 year agothe alternate universe where the sony actually made that CD drive for the snes
TwoCupsofSugar@lemmy.worldto
Worldbuilding@lemmy.world•What is an example of Worldbuilding that stood out to you? Why did it do so?English
2·2 years agoFor me its less so about the world-building itself but the presentation. I like when a fiction setting feels otherworldly like it operates on its own internal logic that makes you feel like a stranger in a strange land. One of my favorite ttrpg settings is vaults of vaarn, an indie game very much inspired by Caves of Qud and while the lore is fairly sparse, what you do get paints a vivid but weird history of an far future post-human earth. I think its neat.
TwoCupsofSugar@lemmy.worldto
RetroGaming@lemmy.world•What is the best looking retro console or PC?English
10·2 years agowhile not necessarily the prettiest console by any means but i always thought the Og xbox home menu went way harder than it needed to, now that’s presentation!

first game i ever played was Tales of the Loop, at the time i was too intimidated by D&D’s ruleset
TwoCupsofSugar@lemmy.worldto
RetroGaming@lemmy.world•What is your favorite retro racing game?English
2·2 years agore-volt and quantum redshift
TwoCupsofSugar@lemmy.worldto
RetroGaming@lemmy.world•This New Handheld Aims To Bring Back The Magic Of '80s Text Adventures | Time ExtensionEnglish
1·2 years agoI personally like the idea and can see the appeal, it looks like it might being going for a more modern style “point and click” or gamebook type text adventure and tbh the free-form type your command text adventure games can be a pretty frustrating if the parser programmed poorly.


nonhuman sounds that isn’t technically speech. Vreem produce sounds similarly to crickets, i.e stridulation. I don’t have a phonology just a general idea of what it sounds like. Essentially a collection of chips, buzzing, and clicks.