thenofootcanman@lemmy.worldtoMinecraft@lemmy.world•A feature in an old version of MinecraftEnglish
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1 year agoGames don’t load the entire world onto disk at once. So as long as you save however that world was seeded, the only variables you need to worry about are whatever permenant interactions the users has had with the world.
Typical client, changing the scope of the project 🤣.
At the end of the day, games programming is full of shortcuts but ive already shown you how its possible to make an infinite world in a video game. Sure you can’t load that all into memory at once, or save the state of every single block… But that wouldnt me necessary, as its impossible for a user to interact with an infinite number of blocks.