You’ll have to wait until the Denuvo license runs out, then.
You’ll have to wait until the Denuvo license runs out, then.
Started playing the Silent Hill 2 remake on Sunday. As a big fan of the original, I think they did a phenomenal job. Combat is harder, but that’s a pretty low bar.
Yes, once the internet became popular I imagine he became powerful enough to overthrow Lucifer and take over Hell. There’s a place there where the smallest detail of what you write or say is nitpicked. It’s hell for people who aren’t good at grammar and spelling and heaven for grammar nazis.
It was, but they’re just making a point unrelated to the specific Mario game depicted.
It’s interesting how much technology has slowed down. Back in the 80s and 90s a 5 year old game looked horribly outdated. Now we’re getting close to some 20 year old games still looking pretty decent.
Yeah, now that both of the main emulators have been shut down, it will be interesting to see how well people can run future high profile Switch games on PC. Mario & Luigi Brothership and Metroid Prime 4 come to mind.
I don’t mind the art style, other than the ugly-ass blur filter applied to the bottom of the screen. Fortunately, you can remove it if you’re playing it emulated or on a hacked Switch.
True, but it felt longer, even if it wasn’t. It also wasn’t worth $60, though.
It was fun, but felt really short for a $60 game.
No, user accounts on the same console have access to any physical or digital games on that console, just like with PS5 and XBox. Nintendo sucks and all, but not THAT bad…yet.
On the plus side, it makes me feel extra good when I load their games onto my hacked Switch! Echoes of Wisdom was fun, but felt really short. I would have felt cheated if I’d spent $60 on it.
Note the blur at the bottom of the screen. It’s trying to emulate a tilt-shift effect, but since it’s just applied in a straight line across the bottom regardless of how close the objects are to the camera, it just looks ugly:
The 8-bit image I posted above is of a Zora in the original LoZ. They were also in ALttP:
But in OoT, the people called Zoras looked like the white guy to the right in my earlier post. In Echoes of Wisdom they finally have both kinds in the same game, and call them River and Sea Zoras:
Thankfully, for those of us with hacked Switches, there’s a blur removal patch out, just like with Link’s Awakening. It looks so much better without that ugly smear across the bottom of the screen.
I thought it was cool that they finally explained how both of these are Zoras:
CANNON BANNED
I’m a filthy pirate and played it for a few hours last weekend. I wasn’t expecting to enjoy having to summon things to fight rather than just whacking enemies with a sword, but it works surprisingly well! I think anyone who wasn’t too put-off by the performance issues with Link’s Awakening will like this one.
I’ve read a lot of complaints about performance, but I’m not very sensitive to such things and haven’t had a problem with it. It seems about the same as the Link’s Awakening remake.
Mostly alternating between Echoes of Wisdom and Extermination Day via GZDoom on my Switch. I’ve played Extermination Day through Brutal Doom before, but this is a regular Doom enemies and weapons playthrough. For you non-criminal scum who are looking forward to Echoes of Wisdom, you’ll be happy to hear that it’s good. It surprised me, because at first I wasn’t very interested when I read that Zelda would summon enemies to fight rather than attack directly, but it’s actually quite fun to choose from a variety of things to tackle a given situation.
Cosmo Gang the Puzzle was released here as Pac-Attack and the Dodgeball game is the SNES version of the NES game Super Dodgeball (would that make it Super Super Dodgeball here?). Big Run is a SNES port of the little-known arcade game.
Battletoads and Double Dragon has nothing to do with Double Dragon gameplay-wise, it’s just more Battletoads with Double Dragon characters.
Denuvo games don’t get cracked any more since around June last year.