- 658 Posts
- 461 Comments
inclementimmigrant@lemmy.worldto
PC Gaming@lemmy.ca•Canadian political leader blames BioWare's closure on private equity 'ripping them apart for short-term profit', wants devs to buy it back with federal supportEnglish
5·2 days agoI think that even if they were to go independent, the magic and the IP are gone for Bioware at this point. A lot of the original veterans have all been laid off already by EA over the years, they’ve moved on, and while they could create spiritual successors to the IP, they’re locked away now and it really wouldn’t be the same if that’s what fans were looking for.
I think it would be more like a Turtle Rock Studio type of situation if they were to come back at this point.
inclementimmigrant@lemmy.worldto
PC Gaming@lemmy.ca•Canadian political leader blames BioWare's closure on private equity 'ripping them apart for short-term profit', wants devs to buy it back with federal supportEnglish
221·2 days agoI’ve got a whole lot of hate for private equity turning everything they touch into shit but this with EA, the closure was a decade in the making with how EA treated all of its acquisitions, drastically changing their culture, and forcing them produce quantity over quality.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•Warhammer 40,000: Dawn of War IV – Official Game Overview TrailerEnglish
8·6 days agoFeels nice to post something I’m actually looking forward to in the gaming sphere before the next bit of shit news.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•EA Shuts Down BioWare and Cancels Its 50-Person Mass Effect Project, as 350 More Layoffs Follow the $55 Billion BuyoutEnglish
1·6 days agoFor me the coffin was made when the acquisition was made because even at the time, people were already seeing these types of acquisitions by EA, like Westwood and see what and how the games developed changed pretty drastically and one of the many reasons why it was voted the worst company in the world by the consumerist in 2012, and damn isn’t that a blast from the hyper fast internet past. The enshitification by being bought by EA was long in the making if you were looking.
Like you said, purchase of the studio was in 2007, DA:O was released shortly afterwards but development happened years before the acquisition and then you had the big ol’ WTF was DA:2 that was rushed out the door and such a huge departure from the original and even then I figured it was because EA leadership was responsible for that crap being made and later was confirmed that yup, that was the case. Right there that was another big indicator that the old Bioware was slowly changing and dying at least to me when I played that junk and really cemented to me at least that the slow agonizing entification of the company had begun. As a fan of their original CRPG’s, I knew that I’d never see that again.
Same for Mass Effect, the development was started before the acquisition and they both enjoyed the culture of independence and taking time to develop and subsequent release you could see the little things that made things feel just a bit cheaper, just a bit off. Don’t get me wrong, I still enjoyed the ever loving crap out of Mass Effect 1 - 3 even with the “not my final entification form” that was 3 and its stupid executive leadership driven galactic power system that required multiplayer to not be a shittier single player experience.
When the founders left, that was just the final nail for that coffin and subsequent games being produced kinda proved that out that the magic had been fading and corporate entification was rooted.
That’s why I and probably others say that the acquisition was the beginning of the end.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•EA Shuts Down BioWare and Cancels Its 50-Person Mass Effect Project, as 350 More Layoffs Follow the $55 Billion BuyoutEnglish
3·6 days agoShame we won’t have any defining game that will be buried in a landfill this time around.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•EA Shuts Down BioWare and Cancels Its 50-Person Mass Effect Project, as 350 More Layoffs Follow the $55 Billion BuyoutEnglish
10·7 days agoMaxis and Westwood for me.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•EA Shuts Down BioWare and Cancels Its 50-Person Mass Effect Project, as 350 More Layoffs Follow the $55 Billion BuyoutEnglish
241·7 days agoNope, no one indeed.
However, I can’t even be disappointed that the studio has closed. To me the studio has been dead for a long while now since EA’s acquisition and the co-founders leaving.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•It can still get worse: Double-digit price increase expected for RAM in the New YearEnglish
61·7 days agoNever, you know how this games goes.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•It can still get worse: Double-digit price increase expected for RAM in the New YearEnglish
3·7 days agoNot a bad idea, just keep in mind that a lot of memory companies have lifetime warranties on their higher end modules too that you can try. I recently had success RMA’ing my 2.5 year old sticks that went bad but of course YMMV.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•It can still get worse: Double-digit price increase expected for RAM in the New YearEnglish
15·7 days agoDig up that old invoice or receipt if you can since even your ten year old RAM might have a lifetime warranty on it.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•Steam Week in Review: Steam Next Fest has over 8,000 demos, as worthless vibe coded slop levels upEnglish
3·8 days agoLook forward to millions of Gilson B. Pontes’ with AI slop.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•Steam Week in Review: Steam Next Fest has over 8,000 demos, as worthless vibe coded slop levels upEnglish
19·8 days agoLast year, Tech Raptor found that around 500 of the nearly 3k games of October Next Fest games had AI disclosures, I can’t imagine it’ll be less this year and there’s no way way to filter them out.
inclementimmigrant@lemmy.worldto
Not The Onion@lemmy.world•Police Shooting of 1-Year-Old Kohen Wiley ‘Was Justified,’ Mississippi Attorney General SaysEnglish
31·8 days agoSomething, something barbaric nation.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•One of the biggest game decompilation sites is closing because AI has ‘broken the community aspect’English
421·9 days agoThere’s a lot to hate about AI but for me, it’s like the owner of the site says, it’s the fact that people don’t use AI as a tool but use it to produce crap because the people who are using it has no clue about the software and techniques behind it and have no desire to learn. We’re losing institutional knowledge and the passions behind it, which is not good in the long term.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•GTA V NPCs Can Now Talk Back In Real Time With AI-Powered NPCTalk Mod, Free Release Coming Next WeekEnglish
101·9 days agoallowing players to speak directly with NPCs and receive responses in their original, AI-cloned voices.
That part I do not approve of at all.
Yeah, there’s been quite a few studies on the racial bias inherently built into AI models.
Some of the more concerning ones in my opinion are the racial bias in healthcare AI use.
inclementimmigrant@lemmy.worldto
PC Gaming@lemmy.ca•AI is mass decompiling games. That's both awesome and scary.English
123·14 days agoI’m still very cautiously optimistic about even this use of AI. For me it’s about the loss of understanding the techniques and underlying process of this type of work and any work honestly. These types of advancements affect so much more than just games and it’s like you said, both interesting and impossibly scary at the same time.
The Daily podcast just the other day had a very good interview interview with a mathematician about AI and the recent advancements of it potentially solved one of the Millennium Prize Problems that echoes your sentiments in their field.
inclementimmigrant@lemmy.worldOPto
PC Gaming@lemmy.ca•No shame in the Domain Name game: DNS is doomed, literallyEnglish
12·14 days agoAnd let’s be honest, the answer to “Should” is always going to be yes.





















When I read the article, I think he’s being disingenuous with his arguments here between the tools and DLSS 5 generative AI bullshit.
Now I think most of us who code can say that auto-complete or GIMP providing a smoothing feature is very much different than having generative AI spit out a whole game for you or producing music for you or producing yassified images for you and he’s trying to lump everything into just AI. These are two completely different use cases and a lot of us are very much against the generative AI and he’s trying to apply a false equivalency here against a simple predictive model like auto-complete. Also, not using the generative AI is not that challenging, I think that’s absolute bullshit.
and there we go, now the mask is off and that’s why he was generalizing AI, he’s saying that generative AI is inevitable and we should embrace it without a fight for human creativity, that’s his main argument, not that we can’t get away from AI in our tools. And maybe he’s right since our corporate overlords will always see human creativity as a cost account and will always embrace a technology that gets rid of a human that can only work 15 hours a day unlike that generative AI.
And that bolded line, do you think that the advertising industry has been saved by AI? Me, I don’t think so, when I see a AI generated ad, I find it all very not appealing at all, not that I like any advertisement nowadays, and I don’t think he’s correct on with a that assumption at all and here’s my citation to help me back up my assertion that Peter is wrong.
Honestly his whole interview is basically him, someone famously being high level manager type and not being very involved technically, is advocating for generative AI and that doesn’t sit right with me at all.