

I think they should’ve called it Electron, since a Proton is a specific particle (or more accurately specific combination of 3 Quarks = Baryon) while Leptons are a whole class of particles (electron, myon, tauon, Neutrinos).
I know Electron is already taken by the JavaScript Software Framework Tool, but still.
Gluon would be a great name to combine all these different tools with each other, where the correct Proton/Lepton/FEX or other (future) translation layers are used automatically, so the user doesn’t need to know that there a different technologies under the hood depending on what your trying to run




I know this is patient gamers, but this was one of the best years in gaming for a while.
My personal top 3:
Silksong - I played like 2h of Hollow Knight many years ago, then took a small break, but was so lost when I returned that I never touched it again, until Silksong got a release date and the hype made me check it out again. Amazing game and Silksong is even better. I 100% Silksong and I’m super excited for the free DLC next year. I kind of rushed Hollow Knight though, so I might return for some late-game stuff.
DK Bananza - honestly didn’t expect to to enjoy it as much as I did, really fun and creative 3D platformer with some of the best and smoothest movements in any of them.
Expedition 33 - Honestly this was mostly off my radar for most of the year. I had heard about it now and then, but the turn based combat didn’t sound appealing to me. When it was nominated for more VGA awards then any game before it, I checked it out as well. Also an absolute banger. Great Art, Story and the turn based combat is a lot more fun than I thought it would be, really in depth to get the most out of each character. While J personally enjoyed Silksong the most this year, I can definitely understand the hype around it
I’m also looking forward to playing metroid prime 4, probably some.time next year