Are there Quarians in this game?
Are there Quarians in this game?
Yup it is. Most recent example is Space Marine 2. I don’t have a problem paying full price if the review consensus is that it’s good enough to warrant it. So I waited for the reviews, and my most trusted reviewers lavished it so I bought it day one. Lo and behold it lived up.
I don’t expect the same for ES6.
Honestly I’m expecting a hot steaming pile of garbage given their trajectory. Just another fantasy veneer on the same tired Bethesda formula rife with bugs. My expectations are so low, in fact, my plan is to wait for a good sale to get it, or until I hear that it’s released in a playable state but still post release.
Yaaaaaaaay Shatterstar
Yes but when SteamOS for desktop??
Ohhhhhhhhh ok thanks for the clarification :)
I’m in the same boat as you. I’m encountering a few of what I think are bugs in burgage requirements not being checked off as “met” when they’re clearly there (i.e. market stalls) but otherwise I’m having a great time with it and can’t wait to see more content added.
But… what about Squadron 42?
I just picked up TeS: Oblivion in the spring sale and had to revert back to 6.5 just to get it to run. Latest versions of Proton kept crashing to desktop after the splash screens.
I don’t really have anything else to offer.
Still waiting for bugs to be fixed before even purchasing it.
Who the hell wrote this article? Is DOOM literally the only FPS they’ve ever heard of? This game has nothing to do with DOOM and the allusion to it is either shitty clickbait or shitty writing.
This is a game I can’t wait to play… when it’s finished.
And 50% off.
Soo… Blade?
Just watched ACG’s preview on this and it looks really interesting to me. He’s absolutely right in that AA games are special and more appealing; there’s generally more heart and soul in them. I look forward to hearing more about this game.
Lol Alex is absolutely tiny next to Greg.
I got it for free with my cpu, spent three hours trying to get it to work on Linux and then, finally achieving that, spent two hours in game and just got bored. The Bethesda veneer is fully on display here and it’s hard to not feel like Neo at the end of The Matrix when he sees the underlying design behind everything. You just realize it’s the same game all over again with a different skin, with no evolution in mechanics, UI, or technology.
I specifically recall getting to the major city hub and walking past a mission board and just thinking “well fuck that” and walking right past it. That is shit lazy design. Side quest emergence should be organic, not a shopping list. I spent twenty minutes trying to travel to a moon that was very much visible to me before realizing I’m not actually able to and have to fast travel. That was an unbelievably frustrating experience and is inexcusable given how long Space Engine, Elite: Dangerous, No Man’s Sky, Star Citizen (at least partially) and others have existed.
The writing in the tutorial and Constellation intro fell very flat for me, and the hook was very very weak. The turnaround from “you’re a nobody” to “you’re a galactically important person” gave me whiplash and the Constellation group felt unrealistically eager to bring a stranger on board (except, of course, for token Mr. Tropey McGrumpypants). It felt less like a story and more like a shoehorn.
“Why would they do that?” "So the game can happen. " “Oh ok.”
I mean, Bethesda writing has always been pretty bare bones and pedestrian, so I guess it’s not that surprising, but it is still disappointing and jarring.
Oh and the companion robot was easily the most annoying companion I’ve ever had in a video game. I put it down after those two in game hours over a month ago and have had no compulsion to revisit it whatsoever.
I feel like Bethesda, from top to bottom, has a lot of introspection to do. Sadly, from this news, it doesn’t sound likely to happen.
Your maps are amazing. Are they printable resolution? Or do you sell prints?
Hasn’t SQ42 already had multiple release date announcements? This is a joke, right?